Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Yeah, there are a number of Bryce renders that have imported meshes from other 3D programs. Since Bryce is less expensive than most of the other 3D programs and it has such a wide range of file extensions it can import, it probably gets the prize for the program with the most imported stuff into its renders. But to sift through all 15,804 Bryce pics to find any majority of any sort would be tough...
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That was basically my point AgentSmith.I'm not griping or anything but it would be good to see a gallery for images made almost,if not completely with Bryce as that's the only 3d program I use and it's a little disappointing when you have all these other amazing images that wouldn't be possible without 3ds,rds etc...overshadowing my crappy Bryce ones hehe
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=78226&Start=1&Artist=AgentSmith&ByArtist=Yes
Absolutely, that is a great link for modeling, one of my favorites! Don't forget about the almost thousands of free importable models from here in the freestuff, and other places on the internet. I ran into a situation where I had to use NOTHING but Bryce, not even imports. I'm glad to say it opened my eyes to what it could do as far as modeling. Take a look at the link if ya want to see what I conjured up. Bryce can do a lot more on just it's own than you would think.
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Attached Link: http://www.deeptextures.demon.co.uk/Chaffrme.htm
Hmm...that first link up above for the Oracian Tractor seemed to only be a pic of the finished product. Here is another link describing how he actually made it in Bryce only. Agent Smith
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The problem i see is modelling in bryce is like trying to amputate your own limb. In theoriy you could do the job yourself but its going to hurt like hell and your probly not going to enjoy the process too much. That picture is impressive but think of how much longer it takes compared to modelling in rhino or max etc. If youve become a expert at modelling in bryce thats great, but since everything is done ass backwards youll have to relearn to use another package later. Dont get me wrong, i use bryce regularly, but not for anything but the most simple modelling. Think one of the biggest issues is the simple manual assigning of hot keys. Got them all set in max, but find myself reaching for them in bryce and going doh... not working.
Yeah, I really think that helped out clone technology, thanks... The problem clone technology had modeling in Bryce is that he has ONLY Bryce. Not a $3,500.00 piece of software (3d studio max). Modeling in Bryce is not like amputating your own arm, or ass backwards, and one does not have to re-learn everything later, going to 3d studio max or rhino, you would just have to learn more, there is no re-learning. Someone with JUST Bryce needed help, and as sometimes happens after advice is given, members with non-productive opinions and no gallery to back it up throws in their two cents that basically say Bryce is crap, Max is best. Upload some of your Max renders and show us. I apoligize if this sounds harsh, I just see this happen WAY too many times with someone who needs help. Again, sorry. Just don't want to see anyone discourage someoene else who might already be that way, who wants to get the most out of what they have. Nothing perosnal.
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Your right, Im being negative to bryce from my own fustration to create anything useful in it. I will mention though that Rhino is $200 for a student licence but max is way outa range of mortal users. (I use max at work during lunch, after hours and umm anytime i can find to goof off-sneak the models out on floppy usually) Only trying to point out that after messing with bryce for sometime, i stopped trying to go beyond landscapes which bryce is superb with. I ONLY render in Bryce and love the program for that, and am not trying to make bryce look like its useless since everything ive got (including 42inx60in photo paper prints - ummm i also sneaked in at work on their 42in hp800ps plotter hehe $$$) are Bryce only renders. Sorry if ive offended any pure bryce people in the previous post - no Bryce exe's or dll's were killed or intentionally harmed while typing it. Got only one pic easily accessible (sorta) at the moment: http://www.3dcafe.com/forums/ubb/Forum10/HTML/000381.html The link in the first msg should still work and take you to delphi bryce forum - pic guest if it prompts for a password.
Attached Link: http://www.annsartgallery.com/eric.htm
I don't own Poser or max or maya or hash or TS, etc. Been pretty much a Bryce only guy (except for freeware). There's a lot of power to Bryce for those who want to dig in and learn it. If you want a free modeler that has a great metaball tool, check out my tut at http://www.annsartgallery.com/donut.html which has links. I found that with Metasequoia one can smooth mesh, move the position of arms and legs, etc. So downloaded models from 3dcafe, etc, can be highly modified and then used in Bryce. I'm always appreciative of Bryce only images and animations. Just getting started with animations. Have one up at my site. Hope to do more.Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=Wappen
May I invite you to my gallery or my side www.wappen3d.com Just to show that there is nothing like Bryce if you want to model. If you are used to the terrain editor you are able to create highly detailed models with very low cost of memory. Have a look to my free models to see wheter I'm right or not. But don't do the gray scale maps in Bryce do them in Corel Draw or a similiar program! Another advantage is that you can apply the textures on exactly the place you want. Don't tell me that Bryce is for landscape only!!!!!You post it in whatever program you did the final render in, period. Post-work is just a usual given. SO many people do not do this, though...
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Thanks for all your feedback guys,the links and advice TOO I have no problem using bryce (not that I'm an expert) and realise anything is possible with it.My querie was regarding the gallery here and Phantast's comments resolved the issue.I agree about the fact you have to categorise in that way but I would think the program that had the biggest effect should count however I'd also have to agree with you AgentSmith on the final render issue and that's an impressive image you made.I realise with all the models etcetera available bryce can be turned into a very powerful 3d tool.=) The reason I brought this up is because i've just started using bryce 4.I used V1 when it first come out but haven't touched it in years.It's the only 3d tool i like using.Tried rds and 3ds but find them too technical.Much prefer my fine arts,using tactile things but I can handle bryce as far as digital art goes.Anyway i'll stop rambling now and just hope more people will explain how they made their images when they upload them.This would help a great deal for everyone to understand and learn...PEACE CT
I see your point CT
in fact the lightwave gallery admins
have just declared that poser figures dropped into lightwave
and rendered will NOT be accepted in the lightwave galleries
because lightwave was only used as a render engine
and not to create the central part of the image.
its possible that they may be considering a general 3D render
gallery in the near future
I agree with AgentSmith, the final render is where the picture is made. I use models, handmade or not and load them into bryce, texture map and fuss with them. Bryce is a tool just like Truespace, Photoshop and Poser. I hope that the admins for the Bryce gallery do not follow the example of the Lightwave admins. What is so wrong with non pure Bryce pictures? What was so bad about Poser that the Lightwave admins decided to ban it?
seems like rubbish to me I post lightwave renders with poser figures all the time........... simply becuae i can't model humans......... i model the rest and use various effects in lightwave to produce pictures. and nothing has been said about my images being in lightwave gallery sounds like a viscious roumour to me. the way i see it poser is like a model agency ..... you need a model in a certain pose for a shot you have constructed but your girlfriend is a dog... so you hire somebody in.......... it's just a prop making tool for people who can't model convincing humans.and if people would look past what software you use to produce your picture and look at the point of renderosity in the first place for people to show their Artwork. ( I mean damien hirst chops a cow in 2 and that's art?........ ah but he didn't use a black and decker knife,,, "well he aint getting in my gallery then" THATS BS
A direct copy and pasted quote from the moderator
in the lightwave /forum gallery:
("It is now within the power of the moderator to move images from one gallery to another. While this may be to the dismay of some, it is also to the gratitude of many. I moderate the Lightwave Gallery and there are many images that do not belong there and should be moved to other places. I am sure many of you will agree. As a personal rule, I will tell you the criteria for having an image moved.
1st. I don't care if it is rendered in Lightwave or not. If you have a poser model as the focal point or the majority of your image was done in bryce and simply had a little work done in Lightwave, then that image is being moved. The galleries are separated not for reasons of dominance of aristocracy, but so that users of that particular software can see what content is being created with it. Lightwave is a modelling and animation package. Lightwave users may use it for one or the other or even both, however to simply dump a poser model into Lightwave and render it ain't gonna cut it in the lightwave gallery. That is is the law gentlmen and ladies. If you don't like it, you know how to IM me.")
NOT trying to instigate here but thats the new rule over there its not a "vicious Rumor"
I agree with his standard for the lightwave gallery
but its just not practical to have such a standard for the bryce gallery.
because then we are left with mountain ranges and shimmer planes of water like those poor terragen users(and trees for us version5 owners)
lets be honest terrain modeling is very limited
and the best bryce renders i have done has been with
imported meshes.
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=103671&Start=1&Artist=clone%5Ftechnology&ByArtist=Ye
I agree with the lightwave moderator because the whole point is to see what a program can do,how it can be used to it's full potential.In saying this you can't refuse a bryce scene with a poser figure just because of the figure.Just an example how the categories are somewhat irrelevant my latest bryce upload,created entirely in bryce could be 2d,mixed medium etc.You probably couldn't tell just by looking at it. CTI don't get this. Pics rendered in Bryce can belong to the bryce gallery or maybe the poser gallery. But where do you draw the line? 51 % bryce and 49 % poser in a pic. But the poser part is the most important one. Where do you put it? This is a question that is not answered by numbers nor by the fact of which product had the most polygons involved. It's a matter of an artist and his way of looking at the pic.
the moderator has since cleared up what he really meant poser figures are okj to use so long as it's not the only thing in the scene ..... ie load a poser model and hit render.......... people who export poser figures as a prop or actor for a scene they have amde will not have their pictures removed. if you look again at the lightwave forum posts the moderator has given examples of what will stay and what will go........... I agree with the ruling now it has been explained a bit better........ the original post made it sound like any picture with a poser figure would be banned.......... this is not the case
...exactly.
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While I like and agree with Ken's open-minded approach to the Bryce gallery hosting any image made in part or in whole with Bryce, I completely feel for CT and understand the frustration of seeing many images there that prominently display models made in other programs. When I first started using Bryce a few months ago, I wanted to see images that showed what I could do with the software and not what I couldn't do with it; it seemed the best way to learn the features of the program.
I've only recently started to make my own models in Amapi, and I also happen to do a lot of postwork -- so I've lately been putting my Bryce images in the Mixed Medium gallery. Deep down, however, I still consider them Bryce images because they were composed, lit, textured, and rendered in Bryce.
I think it's a personal choice for artists and gallery moderators -- creating images with one or with many tools, and then placing them in one or in many of the available galleries here at Renderosity. Those viewing the images can simply enjoy and/or learn.
My best advice to CT about any image in question at the Bryce gallery is simply to ask the artist. "Was that done entirely in Bryce?" "What other programs did you use?" "Where did you get those models?" "How did you make that model?" Some people will have already written about all that information in their comments, and other people (for any number of reasons, good or bad) won't bother. Whatever the case, the best way to approach it is one image and one artist at a time, with curiousity, wonder, and open eyes. Like Ken said, it's not about the tools you use, but how you use them.
Happy rendering. :)
Sigh! I stopped posting on Poser gallery because of similar arguments being made there with preferred rendering engines, etc. I don't want to be a part of any flame wars; I'll just do what the moderators tell me to do. They work hard trying to please everyone. I've posted a couple images in the Mixed Media gallery, as that has to be safe??? Though back in school I always thought "Mixed Media" was mixing pastels and oil... I'm not really a very good artist, (I write software for a living), but when the muse strikes I like to hit back with whatever tools I have at hand. A note to any software vendors out there: I don't want one huge, expensive, complicated application which does everything! [I will Beta test anything you care to send... ;> ] I thought it sad when Poser/Bryce/Painter/KPT Effects devorced. They were starting to work so well together! It is good to use the best tool for the job. I've been known to render something in POV or Tierazon, or that nifty new program xenodream. Or even, gasp!, use a crayon and scan it in. I feel software vendors could learn quite a lot by watching how some of the folks work at Renderosity. That being said, (and again, no flames please), I don't hold it against anyone who has access to the "high end" stuff, or who has learned any tool to push it to its maximum. I appreciate it both when artists list their tools, so I can gasp and wonder, and when they leave it a mystery, so I can again gasp and wonder.
Well,I didn't expect to cause such controversy hehe.I have only been here 2 weeks and am now used to the way things are.Mind you I've only started doing 3d art again so I'm also getting used to the way artists work.I think the gallery works fine now after getting back into the swing of things and I realise that most images are mostly bryce so it's all good =) CT
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would it be fair to say the majority of the images in the bryce gallery have more elements made in other 3d editing programs than those done in bryce itself?