Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)
I kept having the same problem. It's somewhere between an oops on CL's part and a user error. You need to set the "minimum displacement bounds" option in the render options panel. For most of the stuff I've done, a setting of 2 seems to be fine. My understanding is that you're setting how far outside the normal bounds of the object displaced geometry can go (since displacements are moving around the physical shape of the object, unlike bump-maps which make the appearance of height). For a really grotesque look, hook the displacement node back into the character's color map (or bump map if you've got one) and set the displacement to about .5; render with a minimum displacement of 2. Your character will look all bloated and disgusting, but in a neat way. -Zak Jarvis http://www.voidmonster.com
OH yes that is the look....and yes I diddled with the displacement in a well I wonder what will happen if I do this...and on the little view screen nothing different but then on the render it was all goofy....thanks I have to read more about these wonderful new aspects....I knew it was something I did but just could not figure out what....and I did a choose all nodes and it turned my poor figure into a big bulbus mass halfway triangulated and all bumply rumply....time to play some more...but I really think this program will open up some new horizons with poser....it just takes a minute to learn stuff....
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I totally blame any errors on me, the operator, because I have totally demonstrated in the past that I can make errors on even the simplist program...so I got to fiddling with the materials...mostly to see what effect it had on the skin textures...found translucence, lighting settings for nodes on the skin...lips and even used the DNA eyezz ..got that all working but then I tried to put a material on the default guy's shirt....disaster...it came out all full of little triangles ...so I painted over that part of the goof up and applied some lighting...the skin and eyes are very nice in the ff renderer...did not take too much time after I upgraded memory some....then in my absolute best move ever I hit the change all notes and turned my poor poser don into a green lumpy mess....but really what goes with the shirt and applying a material in the material room...I mean anybody know why there are all those empty triangles....I am sure there is something I should have read in the manual .....do I win a prize for screwing up the best in the material room!????...huh..waddya think