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1,737 comments found!
Thread: It's all so primitive | Forum: Poser - OFFICIAL
Sorry, Leonardis, missed your thrust. You're obviously not a nwbie if you're ready to make your own product. The weekend is not always the best time for timely answers, but someone's bound to answer later
Thread: It's all so primitive | Forum: Poser - OFFICIAL
I had to dump my first renders. Just too painful to remember. If you really think this is for you, then take the bit in your teeth. Watch the galleries. Ask people right here. You can bypass tedium by saving successes in your library. Poses lights, custom clothing...etc You'll be amazed at how fast you pick it up, if you're hungry enough. This process is much quicker to learn than any of the other classic ways of producing art. Just a bit more "desk" intensive!
Thread: Some Q's on shadows | Forum: Poser - OFFICIAL
sirkrite I'd like to understand how to control the diffuse. That primary light is pretty close btw, about 3' virtual. Ever look at a studioMax render on a poser fig and how it really busts up the shadow into a blur. I guess that's what I mean. Thanks
Thread: Some Q's on shadows | Forum: Poser - OFFICIAL
Thread: I forgot how to... | Forum: Poser - OFFICIAL
Thread: Disappeared Document window | Forum: Poser - OFFICIAL
Make sure to shut down and restart poser once preferences are set or you will repeat the promp process infinitum.
Thread: OK, I'm getting obsessed with this...help needed | Forum: Poser - OFFICIAL
Thanks all. Sorry, Ajax- you caught me. Can't post the matroom and have messed with the dials too much. I'm sure the solution is in the falloff dials (etc) for crystal at least. I did pop the raytrace bouces up to 6 before P5 died (earlier). I have your shader pack in hand. Time to get at it I guess.
Thread: OK, I'm getting obsessed with this...help needed | Forum: Poser - OFFICIAL
Thread: Need a P5 fix for this | Forum: Poser - OFFICIAL
For posterity, nothing in render options fixed this. Map size had no effect other than making the shadows crisper. Shadow bias had no effect on primary light as a disp. map (.010-2.00). Using Ray Trace as the primary, reducing bias to .010 maintained best pixellation, but was not a complete fix. I tested this with all other lights off and even with nothing but Ray Trace and Cast shadows checked. So...the theory award goes to DaveK! In killing refract, you solve this, but end up with a much less interesting effect. Also sunglasses! But I'm sure another glass option will work.
Thread: Two questions from a beginner | Forum: Poser - OFFICIAL
Also if IK is off, click on hip and drag the figure down to where contact with the bed is best. From there you can fine tune the rest of the body. Remember that there is no side to side (in reality) on forearms and leg chins (lower) even though there are dials for it. Twist from shoulder and thigh instead. You should buy a big pose set (like schlabber in MP) to help you at first with posing, as some poses can take a day to get right. Sounds like you have been bitten...good luck
Thread: Need a P5 fix for this | Forum: Poser - OFFICIAL
Thread: SR4 and background pictures | Forum: Poser - OFFICIAL
Looks like you're rendering to same window, But if not make sure your work window is the same proportion as the new renderwindow. Sorry if I'm stating the obvious.
Thread: Need a P5 fix for this | Forum: Poser - OFFICIAL
Thread: Need a P5 fix for this | Forum: Poser - OFFICIAL
Hey papp. Checked disp maps, ray t, cast sh. Pixel samles @ 5. Focal is @ 3.5(in render options), but I'll change it. Camera is at 48f. I'm bracketing now to see if I can figure it out. 2 RayTlights at 500m and 750map. The rest are global.
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Thread: Ok, it's gotta be asked: What's your version?(and yeah no gripin) | Forum: Poser - OFFICIAL