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555 comments found!
It's OK today. I noticed that the same thing was true in Edge as well. But Firefox was OK.
Anyway...all good today. (Don't usually use Edge.)
Thread: What you know now that you did not know then? | Forum: Poser - OFFICIAL
I only had a limited time to play back then and I would spend it all just trying to find the character and the skin texture and the hair and all of that. I didn't really understand the Library structure and then they couldn't call the product the same across all the folders. Now I've got a good idea where to look for things. Plus I've organized. And new products seem to be put thing in more sensible places. Like all L'Homme's stuff mostly goes under his header. Not so with older products. Mike 4's clothing were not under Mike's clothing. They were all over the place under Character. And textures for the clothing were under Pose, but sometimes not even called what the original product was called. And everybody wanted their product to come to the top of the list.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
This has been a good thread for me. I was in a rut using lights and didn't know it. Then when what I was doing didn't work anymore, I was forced to explore other options.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
Well, I think I made some progress with the background method. In the material, I can set it up like the tutorial or use the freebee. Then while in the material room I can play with the rotation setting and then do a quick render while still in the material room to see how your changes are affecting the environment.
The background image in the Pose room almost servers no purpose. Because when I render in Pose room the background image does not show up in the render at all. I get the environment from the HDRI. Too bad you can't just hide the background image. Maybe the process needs it.
If I got it wrong, let me know.
I'll keep playing with it and I'll try the method where you use those environment settings. That appeals to me more since you can see the actual environment in the Pose room.
I also did an image using one of Afrodite-Ohki's Superfly sets. That worked pretty well.
And thanks for all your help.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
I downloaded the product by Bastep and I installed it into poser. I start Poser 13 and load an empty scene. I find the product under Materials. I try to load it but it tells me to select something to apply it to. But there's nothing but the ground pretty much. So I go look at the tutorial I found and I think I am suppose to go to the material room and select the background from the dropdown. I do that and I apply that material by Bastep. It loads it into the shader tree. But now there is a fixed image in the Preview window. I go back to the Pose room and I see that fixed image. I try to rotate around the scene. But it appears that I am locked on that background image. Then I load a figure. He is rather dark. (Not a lot of light on him.) But I find that when I rotate the camera that he does indeed rotate. But that background image never changes. When I render, I do see my figure in the environment and not that fixed image and my figure is floating in the air. But I can't try to fix it because all I see in the preview is that fixed background with my figure in front of it. I think I must have something wrong. In the material room, I see that the dropdown is set to BackgroundMaterial. I think maybe I should select something else like just background. But I don't see anything else to select. So, I know I must be doing something wrong. But I don't know what. I didn't see any instructions in the freebie. Help.
Also this seems different that the two scenes that come with Poser. They have stuff loaded onto to three environmental objects. But this is loading onto the background. Or maybe I'm loading it on the wrong thing.
I didn't see those environmental things to select. But maybe that's because I loaded an empty scene.
I tried to find tutorials on youtube on how to do this but all the lighting tutorials I find are about all kinds of lighting except HDRI lighting.
I also tried adding an infinite light to the scene. It made a bright hotspot in the scene. But when I rendered, that hot spot wasn't visible but the light didn't appear to do anything.
Thanks.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
You know,...I was sure I was using IBL in superfly in Poser 12 and Poser 13 before the update that I just installed yesterday. So I went back to Poser 12 and tested it. And it worked. Here's a quick test. I have 1 light. An IBL. I set the intensity to 300% and then I rendered in superfly and this was the result. I did have to hide the ground sphere or else I would just get a black screen.
There is also a video on youtube created by Renderostiy and in the video, he does exactly what I did. In fact I learned to do this from that video. And I was doing this in Poser 13 too until yesterday.
So maybe there's something in the latest building besides the ground that is blocking the light. Or maybe it was working and it wasn't suppose to be working. But it was. I did it many times. Until yesterday. And I can still do it in Poser 12.
But I will try to use the HDRI method. (I actually thought IBL was Poser's version of HDRI lighting.)
I actually did a render today using an HDRI after I set it up from a tutorial I found online. The HDRI showed in the preview, but it did not render. And the HDRI was blurry. Is there a way to make it show in the render and not be blurry?
I did buy those products Rhia474 mentioned above. I will try them when I get them installed.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
Okay, then. I guess I just thought I was using it when I rendered in superfly. I always added an IBL and a distance light or an area light. So I guess I got fooled. Too funny. But IBL lighting is some of the best lighting. Superfly should really support it. Oh, well.
Thanks.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
This is what I get in Superfly when I select an image and set the am occlusion. If I go in the material room and and click on Set up IBL, I can choose the same image and it will render. But what I didn't realize was happening is that Poser has switched me to firefly and that is why it is rendering. When I switch back to superfly and render again, this is what I get. The silhouette.
IBL Light settings
The ground is hidden. Otherwise you would have a solid black image. But I verified that visible is unchecked on the ground.
Thread: There is something wrong with the default IBL in latest build of Poser | Forum: Poser - OFFICIAL
Actually what I said above isn't true. IBL lights do not appear to be working in Superfly anymore with the latest building.
I didn't realize that Poser was switching me to Firefly when I got the results stated above. Doesn't matter whether I set up the IBL myself or use the prompts presented when I add the IBL all I get in superfly is a silhouette. It used to work in superfly, didn't it? That's what I always use.
Thread: What I Hate about Poser is the stupid lights | Forum: Poser - OFFICIAL
Thanks. I'll try those things.
I also noticed that a group of preset choice for superfly were removed with the latest build. They were called something optitex or something like that. What ever they were, they aren't in the list any more.
Thread: Are you impressed with Poser 13 ? | Forum: Poser - OFFICIAL
Thread: Are you impressed with Poser 13 ? | Forum: Poser - OFFICIAL
Thanks, DCArt! I didn't know about the Render to background. Tried it today and I like it!
Thread: Are you impressed with Poser 13 ? | Forum: Poser - OFFICIAL
I'm impressed. So far everything has rendered really fast for me. I also like how it renders the whole scene at once instead of the panels. At least that's how I think it works. I can't see the whole render. Some of it is off screen. With older versions, it used to start in the lower in the lower right quadrant and render panels. It would have to render 2 thirds of it, before you could see anything. And when you did see something, you noticed a problem you didn't spot before you started the render. And that was usually a half hour or more after you started the render. Maybe there's a way to preview the whole canvas as you render, but I haven't figured out how if there is.
Thread: Joint editor for fitted clothing | Forum: Poser - OFFICIAL
Thanks. I am using Poser 12. (I also have Poser 11 installed as well. ) I was using L'homme and I fitted the Brief B for Michael 4 because they looked like a speedo. They fitted fine. But they crunch up when the figure is pose. Side to side pulls center points to the right or left like a jagged flag. And bend pulls them up in front as though it were a pocket. Plus the back gets all lumpy. I've been trying to edit to make it match the set up in the original clothing. Cross-hair in the same location and the same green and red points. Never thought of the bulge map. That could be why they get all bumpy.
Funny. I actually thought a swimsuit would be easy because there's not much to it. Ha, ha!
Thread: Joint editor for fitted clothing | Forum: Poser - OFFICIAL
Well I figured out that I could hide the body parts and that makes it easier to paint the points you want. And I was mistaken about the green dots. They did not go all the way around. They were only around the inner edge for the bend slider. And the rest were red, if I am remembering correctly.
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