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170 comments found!
alright so i was looking at the xml file for alyson and what i am trying to do is get Fon and a few other nursoda chars to talk and maybe that map will be good enough for the rest. i have "it talks for frankie" not sure if that will contain the info i need". or is this a case where i would need to make everything from scratch?
problem is while i have a general understanding of what you mean, applying it is not so easy.
how can you account for more and one character talking. i am not worried about linking the sound, that will be done later. i am guessing just select a new character and import the audio?
thanx in advance-
and thank you for before because now at least dazs staples can talk. =o)
Thread: walk designer | Forum: Poser - OFFICIAL
hmmmmmm
i tried changing to the layer and editing the body part, it pulls up the motion graph, which is fine. however i didnt see any change in potition and just to check i made some extreme changes.
when i go to animation palette i have base layer, layer 1 and so on. it seems the WD is on the base layer. if i dont have it create this new layer for the animation will i have more control.
as for the height, how do i change that?
Thread: walk designer | Forum: Poser - OFFICIAL
layers! of course. now it makes sense. thank you! yes i do know where to look.
as for the graph, yes very very important- i use it often. very handy with imported motions. but it too seemed locked...
while on topic, sort of
Y trans for a walk path?.
i was doing something yesterday and had my scene set up so i loaded a walk path and realized the path was lower then the walking surface i created. something for uneven ground perhaps for uneven ground? or is that all in the tweeking?
thanks again.
Thread: walk designer | Forum: Poser - OFFICIAL
no that isnt what i mean.
at least for me (and i dont think it was like this before in earlier vers.) poserpro 2010 when using the walk designer after appling the walk to the figure to the path, the figure is locked. you cant reposition anything below the neck. when the figure was not locked from start.
ty for the response
Thread: Gen4 Dmc files? | Forum: Poser - OFFICIAL
thank you
sorry for the late response. the mono and bit rate change gave me no errors and the mouths move. thank you.
there seems to be not as much control as with mimic, minor thing though. using m4 currently btw.
you said you can easily make lxm files?
i am guessing only with viseme built in- i am thinking something like preds angor or nybras. as well as nursodas characters.
could ya point me in the right direction?
thanx in advance
Thread: Demon stuff | Forum: Poser - OFFICIAL
Thread: Gen4 Dmc files? | Forum: Poser - OFFICIAL
parkdale
ty!
i will get the wav. sorted now that i have the specs. it just was so confusing it would not accept the wav.
once i get some audio correct(within the next day) i will post for some more help.
thanks again!
btw i am on a PC( i know it doesnt really matter but i do know it helps to know what type of beast is being used)
Thread: Gen4 Dmc files? | Forum: Poser - OFFICIAL
poserpro 2010.
i tried talk designer but that has an issue with certian wav. files and i am not sure how to tell which codec is needed. and talk designer seems to be specific to certain "default" figures- it thought. plus gen4 has the visemes (with the morphs ++ and so on- which i have installed).
mimic was good cause i just make the recording load the figure and export the pose set.
sure there was some minor tweeking here and there.
the other issue is other figures such as toons( which i also use)
thanx for your response
Thread: bryce 7 and vlc player | Forum: Bryce
AS
thank you i will certianly check it out. no reason not to. plus you were nice enough to post links.
thanx again
Thread: nursoda | Forum: Poser - OFFICIAL
ty fivecat.
just so long as it was not just my error.
is there a way to fix it or should i just work around it?
thanx again
Thread: nursoda | Forum: Poser - OFFICIAL
Thread: nursoda | Forum: Poser - OFFICIAL
i dont think i locked them but i will check.
everything was fine until i clicked one of the expressions. undid it then tried from a different pack but same result.
however if i did lock the actor wouldn i not be able to morph the model?
maybe i was not clear on what is happening, once i add an expression all my morphs reset to eepo's "default" face.
Thread: nursoda | Forum: Poser - OFFICIAL
Thread: mimic live | Forum: DAZ|Studio
Thread: removing part of the object. | Forum: Poser - OFFICIAL
another thing i was wondering
which color indicates the selected. red or blk? i assumed red would be selected maybe i got confused.
though it would be nice if there a "delete" selected area feature. then again that might be too easy.
thanx for the response
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Thread: Gen4 Dmc files? | Forum: Poser - OFFICIAL