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134 comments found!
Thread: Daz Studio 4.10 (rollback !) | Forum: Virtual World Dynamics
Thank you for the feedback. I'll try to find in my library a cloth that fits the description and do some more tests.
Thread: Daz Studio 4.10 (rollback !) | Forum: Virtual World Dynamics
OK. Studio 4.10 is installed. So far so good. First test with Genesis male 2 and Grantham jacket: It works, materials are there. No issue there, it renders fine. Save the scene. Close Studio. Restart Studio and load saved file. Materials are still there... and render works.
I'll do some more test but I'm afraid I'll need more information to solve the reported issue. The best would be a case involving only some product I don't have to buy , something shipped in with studio.
Thread: Daz Studio 4.10 (rollback !) | Forum: Virtual World Dynamics
VirtualWorldDynamics posted at 1:10PM Sun, 29 October 2017 - #4316869
Philippe, if I can help for something, please tell me!
Yes please. Can you lend me your time machine? :-) Plenty of ongoing projects and a lot of work on my regular job (you know, the one paying the bills). I'll try to free up some time as soon as possible.
Thread: Daz Studio 4.10 (rollback !) | Forum: Virtual World Dynamics
Thread: Use VWD-generated object as cloth again? (Daz bridge version) | Forum: Virtual World Dynamics
Thank you for the information. I'll install studio 4.10 to see what can be done. I don't know why but I'm not surprised that somehow the version with Dforce has compatibility issues.
Thread: Sending Simulation Daz Studio intermiten Stop Responding | Forum: Virtual World Dynamics
Thread: Little problem | Forum: Virtual World Dynamics
Hey, Gerald, that's great news. I do hope your test will prove soon positive. And I'm sure I'm not the only one to think that way.
Thread: Use VWD-generated object as cloth again? (Daz bridge version) | Forum: Virtual World Dynamics
I think it's just a naming convention. If you rename the object in studio before entering vwd, you will be able to use it as a cloth.
Thread: DAZ3D Error? | Forum: Virtual World Dynamics
Hi Drakkendark,
The error you have when starting VWD from Studio seems to be caused by an installation issue of the support library. This can be easily checked following those simple steps. In studio, in the help menu, click on "about installed plugins". A window will appear. Somewhere on this list (most probably by the end), there should be an entry for VWD bridge support lib:
If you can't find it, please follow this process:
In the accompanying documentation in the ZIP file you downloaded from Renderosity, there is part called "installing the plugin". It's in this part the problem lays. Maybe there is an issue due how Studio is installed.
Could you please redo the "about plugin action", but this time click on any plugin to have information displayed at the bottom of the windows. It will give you the path where to install the plugin (in the filename field).
In this example, the path is C:/Program Files/DAZ 3D/DAZStudio4/plugins/
The please copy the VWDSupport.dll file from the archive (32 ou 64 bits depending of your version of studio) to this location. To check which version of studio you have, you can click on menu "help" item "about daz studio"
Hope it helps
Philemo
Thread: getting VWD to work in Carrara ? | Forum: Virtual World Dynamics
Thread: Problem with simulating pants on G2F with Reptilian Legs. | Forum: Virtual World Dynamics
Thread: Lecture au-dela' de la fin de fichier error | Forum: Virtual World Dynamics
Thread: Lecture au-dela' de la fin de fichier error | Forum: Virtual World Dynamics
As far as I can tell from your description, the script fails during the extraction of the collision vectors positions in the following frames of the animation and VWD crashes because the file containing those positions is either empty or truncated.
Does it happen with a particular scene or all scenes in Poser?
Thread: Lecture au-dela' de la fin de fichier error | Forum: Virtual World Dynamics
From what I know of VWD interface, it could happen during the transfer of animation data (that would explain why it works in static sim and not dynamic one). Could you press the "record animation" button when importing the collision object and see what happens?
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Thread: Daz Studio 4.10 (rollback !) | Forum: Virtual World Dynamics