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336 comments found!
The right hand panel is the global lighting panel. First select all lights and delete them. Create Sun, set colour and the rest in the middle panel. Set sun position next. Then create the globals. Now you have to set the percentages for the lights in percentage of sun. Have a look at the lightsets in the zip file to get an idea.
Now you are ready for manipulating them - try various settings and look at the effects. You also can make a low settings set and then add a lighting set with spots without deleting any lights. If you want to do this create or load a spot setting from Poser,rename it, and save it as a lightMan set (lightmaN will save only those lights you have selected). Then delete it and create a global set- Then load the set again. Its this simple.
Thread: Deleting lights | Forum: Poser - OFFICIAL
Hi:
this is my python script Lightmanipulator (functions see below). It will help you to accomplish what you want. I am interested in feedback, or what you would like to see as features. I am currently adding a global light creator which is simple to use and features correct global illumination - and its free and will ever be. Deleting unused lights is not simple - and Poser has problems with this, so you select your three lights in the listbox, save them ,then delete the rest and reload your three lights.
Download the script here.......
Enjoy Mungo
Version history
1.1
1.0
Thread: A non trivial problem | Forum: Poser Python Scripting
I think you could solve this easily by using platonian solids - but I have no idea how to translate the coordinates back to the angles. I will try to figure out.
Thread: Free light manipulation script | Forum: Poser - OFFICIAL
Thread: New light script for free.. | Forum: Poser Python Scripting
Id like to continue on the "project collector" see post below. The only thing what is missing for me is how to copy a file in Python. I told this idea long ago to MartinC - he thinks it will prosper copyright violations, nevertheless i will do it. Mungo (BTW - how do you format these posts `?)
Thread: New light script for free.. | Forum: Poser Python Scripting
Thread: idea | Forum: Poser Python Scripting
Thread: Poser Throws up another funky render. Really kinda cool looking. | Forum: Poser - OFFICIAL
Thread: Poser 4.03 MAC freezes after Make Movie! | Forum: Poser - OFFICIAL
Heres a better way - do not render directly into a movie - you have much more control over the final movie if you render into a sequence of single tiffs. Then load the sequence into Quicktime, and export it as movie - but you need QuicktimePro in order to make this. The advantage is that you can test any type of compression you want - if you render directly into a movie and when you recompress it, you will get unpredictable results. Mungo
Thread: Poser 5 & MAC OS | Forum: Poser - OFFICIAL
Thread: No Poser 5 fix yet, but New software from CL... | Forum: Poser - OFFICIAL
it's quite another story when it's your gonads laying there on the chopping block. Thats more than true
Thread: for you animators--a couple of beginner questions. | Forum: Poser - OFFICIAL
For indeo you need to install the codec on a mac - try to find it (dont tell me I know where it is) , such a codec does not exist on linux - more than half of the animations posted here are unreadable on other platforms, even if divx is installed. I get mad after waiting for a long download and then see nothing. So why not using codecs that are more widespread ???
Thread: for you animators--a couple of beginner questions. | Forum: Poser - OFFICIAL
Also remember that it will depend from the compressor codec you use, if other people can see your movie. Use a compressor codec which is available on all platforms like mpeg - avis compressed witjh the Intel codec or others are not visible on Linux or Mac. This is especially annoying because the user finds this out after downloading a big movie file
Thread: No Poser 5 fix yet, but New software from CL... | Forum: Poser - OFFICIAL
I think I throw my five cents in... I am a MAC user and I rely heavily on Poser for the development of facial expression simulation in my scientific work. The advantage of Poser is the Python scripting interface where I can do everything I want. I tested all major products on the market for Mac and PC - in Poser we have the steepest learning curve, and you get results very fast. I also use Eyematic face station - for this reason we made morph targets on Don and Judy and run them in 3ds - boning them was one days work for a newbie- Why doesnt DAZ bring out bone systems for other programs ? This would open new markets to DAZ and help many people to secure their investments in DAZ products, morph targets and machines they have made. I just bought two PCs for running Poser 5 and I never had any problem with Poser itself, but the machines are a pain in the a.... Poser rendering is still very slow even on a 2.6 gig machine and all new parts like cloth simulation are really poorly documented - I do not see that somebody with a smaller machine even can use it. A simple cloth simulation of 270 frames on a figure took about a week to create and calculate the final movie without raytracing. It seems to be useless for any workflow. Look at the galleries - as many P5 users are out there, do ya see any cloth or wind simulation - even raytracing is very rare. But what I hate most is that many old bugs are still there in P5. If Poser will survive then the whole code has to be rewritten in a more modern fashion, I can not understand that the oldfashioned P4 renderer runs at the same speed on any machine - there must be something wrong deep down inside. There are render engines who can render more than 60.000 polys with textures in real time on a PC - I have seen them. As I was just curious I tried to find out who is egisys - this seems to be a university based company, mainly run be students or so. The company is on the market for many years - but without having a product, so I wonder who is financing the whole thing and where the money comes from. Poser itself is a good idea and a bad product - they just should get rid of this ridicoulos Metacreation s interface and I fear that they now will stick together again with the loosers - like in the case of Avatar lab and Adobes 3d thingie which seems to be dead. Happy New Year !!!!!!!!!!!
Thread: Please help Me find An Old Prop | Forum: Poser - OFFICIAL
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Thread: Global illuminatioen made easier... | Forum: Poser - OFFICIAL