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6,976 comments found!
Well that's odd, but if UV Mapper claims it has no UV coordinates, I think that would probably explain it...not after mapping it though. Are you simply importing the .OBJ? That would explain why it's not poseable. Do what wyrwulf said...it should work. BTW, have you found that doobie yet? I wouldn't recommend it while using UV Mapper, but it goes great with painting textures! LOL Cheers, Mike
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
Thanks, bloodsong... I will be studying this. I've decided to devote as much attention today to this as necessary until I get it right. I tried my technique with a hand, though, and with my usual combination of things, I was able to create a new morph, although it was essentially a useless morph (unless pathetically deformed hands are one's "thing" LOL), nevertheless, I was surprised that it worked. I tried to use the "technique" on Poser's box prop though, and I got the error message, "target geometries are not the same"(I can't remember the exact wording, but you know what I mean). But, I will get at this some more now. I got the tutorial and the magic triangle. It took me a while to find Compose, but I just found that as well. You can believe that when I've finally "got it!" you'll be the first to know. Then I guess I have to worry about learning how to fine tune things in Amorphium. I hate to say it, but so far all I've been able to do with Amorphium is to make the incredibly bizarre. Well, not entirely... I've made a few decent hair models with it, but only ones drived from previously existing ones. Oh well, enough talk... I'm gonna get at it, taking "stress relief" breaks by hitting the various forums through the day. I'm not gonna give up on this unless it kills me, so if you don't hear from me again.... ;) Cheers, Mike
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
Traveller, Thank you, and I will be trying that again (and again and again and AGAIN if I have to, until I figure it out-- I am OBSESSED with the idea of defeating Amorphium's repeated attempts at foiling my plan...muhahauahauahauahau!!...I'm OK now, really!) Anyway, as long as I seem to have gotten your attention, I would like to apologize for the somewhat mean email I sent you several months ago. It's been bugging me ever since. You've probably forgotten about it, but I never did, and never will. It was simply out of "Newbie Frustration" and nothing more than that. I sincerely regret it, and if you remember it, I DO hope you will forgive me for it. Thank you for the info, the tutorial, and the link. Cheers! Mike
Thread: Bloodsong's Vue Free Stuff | Forum: Vue
bloodsong, I seem to have somehow missed this thread! Well, by now you've probably surmised that I'm a couple of sandwiches short of a picnic anyway, huh? :P But, hey, I got all wrapped up in reading about your Dragon Factory program, and kind of forgot about the Vue stuff. That looks pretty cool! Any more info anywhere available on it? Such as comments/galleries from people who have gotten it and used it to create, err, uhh, well, dragons? I'm a big time dragon fan. About 75% of my oil paintings have dragons in them. Unfortunately, I'm completely lost when it comes to modelling. I have a few demo programs, but the "help" files are all written in Greek, and well, you know...Anyway, you can probably count on me buying it somewhere in the near future. :) Cheers, all, Mike
Thread: I'm Sorry--OT/ Big-I.com | Forum: Vue
Hello again, Still, I can't seem to get into the Vue forum. :( The triangle/arrow thingies all seem to point to the same thing; when I "view properties"---they link to the forum contents frame, and they do not open up a list of links/options. So, if there doesn't seem to be a way to "jump into" any particular forum, how does one get there? like I said, I can find the Vue forum by running a search for the word "Vue", but I always get sent to the same page, and the messages are rather old. I suppose I would have to be psychic to find the latest thread! LOL I can see in the left hand frame that right now it says that the most recent message to Vue was posted 3 hours ago (as of 8:30 a.m.EDT), so evidently there IS a way to find them and actually post a message. Hell if I know what THAT might be though. Cheers, Mike<<<<still trying!
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
Traveler, bloodsong, Thank you both for the info. I'm really not understanding what you mean by "centering", though. I know, for example what it means to be centered within the Poser "stage", and Amorphium also has a "centering" setting. I guess the thing is that the two programs read this "center" in entirely different terms? Traveler, the biggest problem I had with the tutorial was all the re-naming and such ( I WAS able to figure out the new windows). I wasn't sure whether I was supposed to be renaming with the file extensions as part of the new name or not, or to let the program do so itself. I must have tried it over a hundred times, but like I said, I had essentially NO knowledge of any of the technical aspects back then, which was in May, I think. Not like I'm any kind of an expert NOW, but I'd like to think I've learned something since then. :) I've had to re-format since then, and I no longer have either the tutorial, the Magic Triangle, or the Compose program, but I would LOVE to give it all another shot, if you could please tell me where I might find this stuff. Anyway, it may have been the back-asswards way of doing it, but my workaround does seem to work, although with rather unpredictable results, as I'm sure you would have been able to foresee. But, the only way I can make it work is to use a combination of several different Amorphium-made "distortions", playing around with the settings, and then save the results as a newly-spawned morph target. Then I set the other two or more to 0.000, and the new one to 1.000, and I have a new MT. Like I said, the few I've actually come up with, although unorthodox, are useful, and somehow different than any I've been able to make with the magnets and Anim8or. No money for RDS or anything else at the moment, though, so until I learn something better, I'm pretty much stuck with this stuff. One other thing: are you both saying it's impossible to do it any way other than with the compose method? When you speak of scaling, do you mean to say that it's something different than simple re-sizing? Please excuse me my ignorance... it was hard enough for me to understand how these things might relate to only one program, but when you add in the second one to the mix, it seems to be a complete mystery. Cheers, and thanks again. :) Mike PS I might mention I haven't yet tried this with a hand yet... I guess I will, and I bet then I'll understand it a bit more, eh?
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
pdblake, I've heard alot about RDS, and I have the demo, but not the full program, and I'm pretty much planning on buying Carrarra anyway. The Amorphium thing... the fact that I KNEW it was possible, but couldn't figure out HOW...has been bugging me for a LONG time now, and so I just HAD to do something about it, know what I mean? I think I saw RDS 5.5 at Amazon for only like maybe 90 bucks or something, so maybe I will try it... I know there are alot of people who swear by it. Thanks for the info! cheers, Mike J
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
Hello again, I finally came up with something semi-useable using the Amorphium technique I've been talking about. It's a chest morph for the P4 woman ONLY. It's really not too bad... it makes her "stick out" a bit, but also gives her more of that "torpedo" effect (LOL...boy, I bet THIS sounds sexist!), and adds a bit to the base of her rib cage. It's far from perfect, but like I said, not without it's uses, and again, was only the result of my first couple of hours of testing this (new?) method. If anyone wants to check it out and try to figure out what I've done to get this, or what it's properties or whatever might be, I've put it into a .ZIP file and uploaded it. It's only 39 KB, and is here: http://www.jacksonville.net/~mowenj/Morphs/MorphTest1.zip Cheers, Mike PS You don't want to set the dial any higher than about .750, and probably even lower than that. This seems to me to be somewhat "different" somehow than the morphs made with magnets, or any I've previously downloaded and tried out before. I can't quite figure out why, but it just does. I would greatly aprecciate any info anyone might have about this. Thanks!
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
PS Exporting as "Morph Target (No World Transformations) doesn't seem to make a difference in the outcome.
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
Me again, Well, running it back through Scaler and reducing it causes it to move on the Y axis, and doesn't rescale the body part. Again, NOT resizing it after exporting from Amorphium, simply causes it to rescale on ALL axes. This is not completelt undesireable though, because I can use my first test to rescale it back down after using a different morph target to change the shape, but I know this is definitely NOT the way to get what I want, and it also causes a really "bumpy" sort of a look. Between Poser (4.03) and Amorphium (1) there are way too many variables as far as mesh density, normals, importing/exporting options, rescaling, etc. I think I'm pretty much pissing in the wind right now, and I can't help but feel I ought to be thinking about "placement" as far as the axes are concerned, when exporting/importing. Trouble is, I've never yet had occasion to even worry about learning any of that, so I'm REALLY lost as to what to try next! Amorphium allows you to multiply the polygon count by 4 times, but I'm betting that Poser then won't recognize it as being a valid geometry, but I guess I'll be trying that next. Why? Hell if I know! LOL... just seems like something to look into! Sorry to be wasting so much time here... I'm betting some of you more experienced Posers out there will check into this, so I'm just trying to document what I've been doing. Cheers, Mike
Thread: Poser Morph Targets/New Technique??? | Forum: Poser - OFFICIAL
Hi again, Well, it seems as though I might have spoken a little too soon. Due to the nature of my first experiment, it APPEARED to be working, but all it seems to be doing is re-scaling the body parts. I haven't tried using Objaction Scaler to downsize the .OBJ yet... maybe that's it, but I wanted to say something before someone told me I was wrong. I'm sure there's GOT to be a way to make this work, though and get the desired effect, but I couldn't say what it might be yet. Jeff, what do you mean? I hadn't EXPORTED it as a morph target if that's what you're talking about...hadn't really though to try it yet, that is, but I think I'm going to be staying up pretty late messing around with this--re-sizing, exporting as MT, etc, etc ( my boss will be less than thrilled with me falling asleep tomorrow, but oh well!).....I can't help but think that this should work, SOMEHOW or other. I'll let ya know what, if anything I come up with. Cheers, Mike
Thread: One More Question | Forum: Community Center
How long is this going to last anyway? I like Ed and Jack (though I don't know them), and they did a good job, as far as I can tell. But business is business, and that's pretty much the way it goes, the way I see it. To all who feel resentful about Edgenet's lack of desire to simply "go along with" an unacceptable situation, well, I would have to ask, "What would YOU do?". Oh well... life goes on. Cheers, Mike
Thread: my new website debuts - ethervizion | Forum: Vue
Thread: Our European Counterpart | Forum: Vue
Bill (Tesign), I like the Big-I site, though I have to admit having some trouble in navigating it. Do they have some bugs which aren't worked out yet, or is it just me? There IS a strong chance it's just ME, of course...LOL Anyway, thanks for the idea! Cheers, Mike
Thread: Our European Counterpart | Forum: Vue
:) *big smile" It's so nice to come here.. I was just at the "news" and "complaint and debate" pages... bad stuff going on over there :( But here it is a friendly and nice place to be Cheers, all, Mike
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Thread: stick man texture template probs? | Forum: Poser - OFFICIAL