34 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
antevark | 12 | 174 | ||
antevark | 4 | 166 | ||
antevark | 8 | 138 | ||
antevark | 4 | 134 | ||
antevark | 1 | 25 | ||
antevark | 0 | 30 |
(none)
|
|
antevark | 2 | 90 | ||
antevark | 13 | 289 | ||
antevark | 3 | 125 | ||
antevark | 1 | 80 | ||
antevark | 12 | 145 | ||
antevark | 3 | 59 | ||
antevark | 7 | 134 | ||
antevark | 12 | 206 | ||
antevark | 13 | 340 |
907 comments found!
Thread: OT- I've been Hacked???? | Forum: Bryce
download all patches for your computer from the Windows Update Site which can be found here: http://windowsupdate.microsoft.com Was that a link, or was it written out like that? clicky
Thread: Thank you good people! | Forum: Bryce
1st anniversary in November, I havn't been around here much in the last 2 months, but I'm realizing how much I missed getting ebots every few minutes(yeah, it was getting bad all right :)).
Thread: re-creating audience/spectators/arena...? | Forum: Bryce
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1376946
Got a spare minute, droppin' by
IndigoSplash, you might try modelling some very rough box figures in bryce and texture them brightly. That should work if the background figures are blurred, and has the plus of being very low poly. If you want a more human figure that still takes up very little memory/render time, try modelling figures out of metaballs. Bryce native objects are easy on the render times.
Danamo, you did:
[AHREF="http://www.renderosity.com/messages.ez?Form.ShowMessage=1376946"target="_blank"]http://www.renderosity.com/messages.ez?Form.ShowMessage=1376946[/A]
You just gotta add more spaces like so:
[A HREF="http://www.renderosity.com/messages.ez?Form.ShowMessage=1376946" target="_blank"]http://www.renderosity.com/messages.ez?Form.ShowMessage=1376946[/A]
Thread: Romanbot ---a new model/test render | Forum: Bryce
Love your modelling, Woodhurst, other then the arms, looks great, except you might want to make the hands more detailed.
Thread: This is a test... | Forum: Bryce
Thread: Thank You Agent Smith | Forum: Bryce
Thread: [OT] Movies...... | Forum: Bryce
Thread: Freestuff robot - worthy download! | Forum: Bryce
Thread: For shadowdragonlord - Populated Corridor | Forum: Bryce
Thread: Woodworking | Forum: Bryce
Thread: Semi OT - Now im pissed!!!! | Forum: Bryce
Yeah, I'm going through a tough time, too. A couple of weeks ago my monitor went kaput. I only had it for 3 months, so my warranty was still good, but now things are looking kind of iffy because the company that sold it to me didn't fill out the invoice properly. It also doesn't help that the people from the warranty division in AOC, the monitor company, never seem to be in...
Thread: .obp, .mat help!?!?!? How do I add them!?!? | Forum: Bryce
OK, open up Bryce. Now look at the top of the screen. Do you see the little triangles beside create, edit, and sky? To import OBP files, click on the triangle beside create. For mat files, click on the triangle beside edit. A new window will open up. At the bottom of the window will be an import buton. Click on that then select the file in question from the next dialog.
Thread: ATTN Edgar Allan Poe fans! Contest! | Forum: Bryce
Thread: *g* Tomorrow today will be a day in history... | Forum: Bryce
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: patch or? | Forum: Bryce