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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

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Subject: LARGE SCENE NAVIGATION


calmday ( ) posted Mon, 13 July 2020 at 12:08 PM ยท edited Mon, 02 December 2024 at 3:45 AM

LARGE SCENE NAVIGATION

Hello , any tips for LARGE scene models? navigation?. I find Im forced to endlessly push/ pull the camera controls.with my mouse falling off the table!

thanks


Boni ( ) posted Mon, 13 July 2020 at 1:46 PM

You can type distance = size in the parameters. That way you can make larger steps in your zoom.

Boni



"Be Hero to Yourself" -- Peter Tork


calmday ( ) posted Mon, 13 July 2020 at 2:44 PM

thanks, but I cant find that control. Nor in the help manual.


Boni ( ) posted Mon, 13 July 2020 at 6:51 PM

Pick the camera > parameter dials > size > hover and click on the number and type in higher numbers. It will pull the camera out to show more area. Not at my pc so I can't screen cap.

Boni



"Be Hero to Yourself" -- Peter Tork


patlane ( ) posted Tue, 14 July 2020 at 6:27 AM

Hello calmday. Most of my scenes are big. For ease of use and better navigation i use smooth shaded in the document display style window. It fair zips in out left fight up down.

smooth-shade.jpg

Hope it helps.

Pat Lane :)


structure ( ) posted Tue, 14 July 2020 at 8:44 AM ยท edited Tue, 14 July 2020 at 8:49 AM
Forum Coordinator

at the top of the viewport, select the figure and \ or actor that you want to see, image.png

Then under the display menu, select Frame Selected. image.png or pess ctrl+shift+=

the camera will jump to where you want to go.

N.B. frame selected does not appear to work *well" on the "Body" actor, so if you want to jump to a particular figure, select the figure and then select a body part like chest or hip.

Locked Out


EldritchCellar ( ) posted Tue, 14 July 2020 at 10:01 AM

fs.png



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EldritchCellar ( ) posted Tue, 14 July 2020 at 10:01 AM

os.png



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calmday ( ) posted Tue, 14 July 2020 at 3:18 PM

great tips guys! thanks. Keep 'em comin!


calmday ( ) posted Tue, 14 July 2020 at 3:19 PM

Boni posted at 3:19PM Tue, 14 July 2020 - #4394471

Pick the camera > parameter dials > size > hover and click on the number and type in higher numbers. It will pull the camera out to show more area. Not at my pc so I can't screen cap.

Call me crazy - still dont see where to control this.


calmday ( ) posted Tue, 14 July 2020 at 3:26 PM

structure posted at 3:25PM Tue, 14 July 2020 - #4394492

at the top of the viewport, select the figure and or actor that you want to see, image.png

call me nuts - cant get this to work on a 3DS import!

Then under the display menu, select Frame Selected. image.png or pess ctrl+shift+=

the camera will jump to where you want to go.

N.B. frame selected does not appear to work *well" on the "Body" actor, so if you want to jump to a particular figure, select the figure and then select a body part like chest or hip.


EldritchCellar ( ) posted Tue, 14 July 2020 at 4:36 PM ยท edited Tue, 14 July 2020 at 4:39 PM

calmday posted at 5:14PM Tue, 14 July 2020 - #4394540

Boni posted at 3:19PM Tue, 14 July 2020 - #4394471

Pick the camera > parameter dials > size > hover and click on the number and type in higher numbers. It will pull the camera out to show more area. Not at my pc so I can't screen cap.

Call me crazy - still dont see where to control this.

calmday posted at 5:13PM Tue, 14 July 2020 - #4394543

structure posted at 3:25PM Tue, 14 July 2020 - #4394492

at the top of the viewport, select the figure and or actor that you want to see, image.png

call me nuts - cant get this to work on a 3DS import!

Then under the display menu, select Frame Selected. image.png or pess ctrl+shift+=

the camera will jump to where you want to go.

N.B. frame selected does not appear to work *well" on the "Body" actor, so if you want to jump to a particular figure, select the figure and then select a body part like chest or hip.

Ok. You're crazy. You're nuts...

A 3ds import? Is the import gigantic? That might be the problem. Poser scale is microscopically small compared to other 3d apps. Might want to scale down your imports if so. Probably the frame and orbit selected works by focusing on the origin of the actor, just guessing. Scale might play a factor. You can access a parameters palette via Window: Parameter Dials...

blah.png



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EldritchCellar ( ) posted Tue, 14 July 2020 at 4:45 PM

In general Poser balks in many ways with 3ds imports. Just something to be aware of. Obj is Poser's native tongue, so 3ds imports with a host of translation wonky-ness...



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EldritchCellar ( ) posted Tue, 14 July 2020 at 4:51 PM

I can't guarantee that the next screen cap won't be NSFW lol.



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HartyBart ( ) posted Tue, 14 July 2020 at 6:29 PM ยท edited Tue, 14 July 2020 at 6:29 PM

Two of Ockham's free Python scripts might be useful for working the camera with large scenes:

  • Variant on SnapTo. Move currently selected camera to the clicked location.

  • Find This (or Zoom To Extent).



Learn the Secrets of Poser 11 and Line-art Filters.


EldritchCellar ( ) posted Tue, 14 July 2020 at 6:34 PM



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calmday ( ) posted Tue, 28 July 2020 at 11:02 AM

I guess this thread died. Thanks for workarounds, but Poser needs a complete updating, addition of tools for large scenes.


EldritchCellar ( ) posted Tue, 28 July 2020 at 2:49 PM ยท edited Tue, 28 July 2020 at 2:50 PM

There's Vue, Carrara, or Bryce for that, Poser is intended as a figure posing and rendering environment. A virtual photo studio basically. It was never really intended for vast vistas of scenery, although it can reasonably handle large scenes. I think the fundamental problem lies not with Poser, which performs as it's intended to be used, but with the gigantic scale of your imports which are coming from an alien environment (3ds Max) with completely different notions of scale. A human sized figure in Max is a titan by Poser scale standards.

As far as what Poser needs? That's a very subjective thing. Ask 100 people, get a 100 different responses. Welcome to 101.



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calmday ( ) posted Tue, 28 July 2020 at 2:59 PM

** Poser is intended as a figure posing and rendering environment. **

All signs point to poser dying a slow death. It needs new thinking and options!


EldritchCellar ( ) posted Tue, 28 July 2020 at 3:36 PM

Poser is in active development. Carrara and Bryce haven't been developed in years upon years and still have an active user base. If you're implying that Poser is being stomped on by DS, that's the most beaten horse in the stable. Unless you have precognition, a crystal ball, or very reliable tea leaves or entrails... speculation is just that. Speculation. If Poser isn't serving your needs as an environment rendering tool, introduce a tool that fills that function in your workflow. It's what 3d artists do. Complaining and prophecies of doom about your car not flying are sort of moot. Get a plane. Drive to the store in your car.



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EldritchCellar ( ) posted Tue, 28 July 2020 at 3:50 PM

Perhaps you can show me some pictures of what you're trying to render and how, and I or another person on here can actually help. There ARE ways to make very large models work in Poser. The first way would be to adapt your models to a Poser friendly scale. Expecting Poser to abandon it's scaling system at the whim of someone who should be working in an environment rendering software rather than a figure rendering software is a stretch.



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HartyBart ( ) posted Wed, 29 July 2020 at 7:30 AM

Here are some other options:

  • Vue. You know about the ability to import a Poser scene to Vue, right? That still works perfectly and has been perfected over many years. Vue is, of course, designed specifically for working with vast scenes, and has a built-in and also a third-party 'mover' script.

  • Windows VM on a Mac. You might try running Poser in a virtual instance of Windows, on your Apple Mac. That should, I would imagine, enable you to run the Windows-only helper scripts for large scenes.

  • Hire a scripter: If you work with lots of big scenes, a lot, then it's probably worth your while to find a Python coder and pay them $50 to make the 'Snap To' and other scripts run on a Mac.



Learn the Secrets of Poser 11 and Line-art Filters.


calmday ( ) posted Wed, 29 July 2020 at 12:25 PM

Guys,

this thread seems to be veering.

I only posted about a 3d import because it was the model I had just bought from Rend. I MUCH PREFER Poser format!

Also, even Poser model scenes can have terrible navigation problems because of the ancient camera ranges.

I own most of the other softwares posted. To discuss them, I would likely go to their forums.

Poser is in active development.

Yes, so help grow it, dont chain it the the shrinking limitations of the past!


Richard60 ( ) posted Wed, 29 July 2020 at 9:22 PM

The camera can Dolly +- 860,000 feet. If you go to the Parameter Settings for the Camera you wish to use find the under Transform will be DollyZ, DollyY and DollyX. The number next to the dial is the current value of the parameter. it will say something like 1.850. if you click on the dial and slide it back and forth the numbers change. If you then click the sideways arrow and then settings it will show you the parameters for the channel. The name, current value, Min Max value and Sensitivity. It starts at 1.000000. This means the last number you see above will change by 1 which time the dial is moved. Being as my current interface setting are set to Poser Native Units then if I click on the left or right bump arrows the value of the dial will change by 0.001 units, which is 1/1000th of 8.6 feet, very small movement. if I change the Sensitivity to 100 then the number will change by 1/10 of a PNU or about 10" give or take. If you change it to 10,000 then each bump will move you 100 PNU's or about 860 feet. That should get from one side of the scene to the other very fast. The only problem is that you lose fine tuning until you back and change sensitivity again.

Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13


calmday ( ) posted Wed, 29 July 2020 at 10:40 PM

thank you very much Richard60 !

Yes, I think I am getting it now. Change the setting, then use the dolly dial. Although Im already disappointed!

I had tried this before. on Main camera I changed the setting THEN MOVED THE LEFT CAMERA CONTROLS. They were virtually unchanged, so I didnt think it worked.

I do prefer using the left controller, but pity, I guess it doesnt link with the settings you describe?

But worse now, HOW DO I DUPLICATE THIS FOR THE TOP CAMERA? that is essential for large scene work! and I cant get it to work.

Finally I now think a MASTER SYSTEM is needed to simplify all this endless tweaking!


Richard60 ( ) posted Fri, 31 July 2020 at 9:57 AM

Each camera has it's own settings. You will need to change the Sensitivity for each that you use.

Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13


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