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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Okay, I read the article that AmbientShade linked to and it leaves me a little concerned. Granted, I don't used animation much, but according to the article: This means each figure will have its own Walk Designer and Talk Designer libraries, meaning that every time you use either module on a Poser figure, you will get amazing results from start.
That got me wondering, what exactly constitutes a "Poser" figure in this day and age? Will the Walk or Talk Designer work on Hivewire figures? Or DAZ figures? Or Just figures that are included with Poser?
According to the latest Newsletter the Poser 13 launch is now set for Thursday 30th March.......can't wait.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
randym77 posted at 12:44 AM Fri, 24 March 2023 - #4459415
Ugh. I hate the Purchases tab. I hate having to download content that way. It doesn't work well with multiple runtimes.
I tend to agree with you so I still download in the normal manner, the only thing I use the purchase tab for is scripts from Ken1171_Designs which need to be there to work, that said updates for scripts are a lot easier that way.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
I'll wait til the "kicking tires " phases are over.
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OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
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Yes, First get the Trial, Check what is new. According to posersoftware the main updates can't be seen by the users
While some of these changes are not really that visible, meaning you don’t see them as a completely new feature in Poser 13, they play a very prominent role under the hood, and that will make it easier for us to implement new features down the line.
So these might come in the years to come to really offer changes. My personal opinion is that I am not planning a Investment into a Update that has updates to make updates that are not jet released and that are not seen. So it is to see what worthful updates will come after this update to be able to update later on.
Till then will sit and wait hoping that the update is not a update to be able to update to Poser 14 :) The Trial will tell !
They clearly mentioned " EACH FIGURE " meaning all will have ! Must be a AI Walk Talk Designer. " Hope it works for Mavka " She's Cute bringing her alive be sure cool. According to my CrossDresser 4 there are a minimum of 200 figures that could be worth having such features .... Boy,! not to mention all the Stampede figures, the Horse, the Dragon will soon be able to talk and walk , Yay ! Wonder how the Horse looks like when he talks. This might be a good reason to update.Okay, I read the article that AmbientShade linked to and it leaves me a little concerned. Granted, I don't used animation much, but according to the article: This means each figure will have its own Walk Designer and Talk Designer libraries, meaning that every time you use either module on a Poser figure, you will get amazing results from start.
That got me wondering, what exactly constitutes a "Poser" figure in this day and age? Will the Walk or Talk Designer work on Hivewire figures? Or DAZ figures? Or Just figures that are included with Poser?
Well, in their defense, Maximus doesn't speak either xDOk, Talking horse might be
Exaggerated
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
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Be interesting to see the upgrade cost! If allowed! Cheers
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Sorry, vopehov506, but your wireless cable appears too similar to my own patented WiFi in a Jar™. I must insist that you cease and desist.
The base walk designer can be applied to any figure that resembles a normal human bi-ped. Then you can add in the extra figure dependent additions. Such as sneak, hip sway etc. but those are more dependent on the figure for which they were made. Not to say you can't use on another figure it is just that the results may not be as good as with the correct figure.
Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13
A walk designer can be created for any biped. You need a basic walk and as many blend styles are you want to create. I'll do at least a white paper on creating walk designers and probably an actual tutorial. There are several pieces that need to be in the right place for it to work.
The big change for P13 is that each supported figure is kept separate from all the rest of the figures. That was holding back the variety of figures we could support. Mostly because all the figures had to use the same basic walk. Now every supported figure gets own base walk and blends.
Does this mean non-bipedal figures an work. Probably. I haven't had time to actually try but it seems like it would work.
And Talking horses. Well any figure that has the needed speech morphs can have a viseme map created and used in talk designer. So if somebody makes speech morphs for a horse then we can make a horse talk.
That is good news on both fronts.Poser 13 Early Access Windows release still on track for Thursday, March 30th. Early benchmarks showing GPU render times just under half that of Poser 12 for modest hardware specs.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
tim posted at 9:50 AM Mon, 27 March 2023 - #4459680
Wow.... AwesomePoser 13 Early Access Windows release still on track for Thursday, March 30th. Early benchmarks showing GPU render times just under half that of Poser 12 for modest hardware specs.
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A walk designer can be created for any biped. You need a basic walk and as many blend styles are you want to create. I'll do at least a white paper on creating walk designers and probably an actual tutorial. There are several pieces that need to be in the right place for it to work.
The big change for P13 is that each supported figure is kept separate from all the rest of the figures. That was holding back the variety of figures we could support. Mostly because all the figures had to use the same basic walk. Now every supported figure gets own base walk and blends.
I certainly hope you'll do the tutorial Nerd.
nerd posted at 7:42 PM Sun, 26 March 2023 - #4459658
Does this mean that Poser figures no longer require a default T-pose to work correctly?A walk designer can be created for any biped. You need a basic walk and as many blend styles are you want to create. I'll do at least a white paper on creating walk designers and probably an actual tutorial. There are several pieces that need to be in the right place for it to work.
The big change for P13 is that each supported figure is kept separate from all the rest of the figures. That was holding back the variety of figures we could support. Mostly because all the figures had to use the same basic walk. Now every supported figure gets own base walk and blends.
Does this mean non-bipedal figures an work. Probably. I haven't had time to actually try but it seems like it would work.
Way back in P9/2012 one of the devs said that the T-pose was required in order to work properly with walk designer, and that was essentially the only reason Poser figures were still built that way (since 99% of all other apps abandoned the T-pose for a more natural A-pose long ago).
You know that argument never made any sense to me anyway. Only the object file had to be in a T pose and that was for the way the clothes draped. But you don't use the object file in the Walk Designer.nerd posted at 7:42 PM Sun, 26 March 2023 - #4459658
Does this mean that Poser figures no longer require a default T-pose to work correctly?A walk designer can be created for any biped. You need a basic walk and as many blend styles are you want to create. I'll do at least a white paper on creating walk designers and probably an actual tutorial. There are several pieces that need to be in the right place for it to work.
The big change for P13 is that each supported figure is kept separate from all the rest of the figures. That was holding back the variety of figures we could support. Mostly because all the figures had to use the same basic walk. Now every supported figure gets own base walk and blends.
Does this mean non-bipedal figures an work. Probably. I haven't had time to actually try but it seems like it would work.
Way back in P9/2012 one of the devs said that the T-pose was required in order to work properly with walk designer, and that was essentially the only reason Poser figures were still built that way (since 99% of all other apps abandoned the T-pose for a more natural A-pose long ago).
To be honest ( Jokes aside ) my personal opinion would of been pushing poser a little into a direction where the market is growing, rather then separating it self even more. Would be a real nightmare if truespace starts to get more popular then poser again ( Don't you think ) I mean, these announced updates will sure not bring back creators, in contrary, they keep on leaving Poser. It is sure to appreciate what the team is willing to do for poser but if I read that artists like DreamlandModels are preparing to leave Poser support there is something going terribly wrong.
I am not a great fan of Daz Studio and would prefer to see Poser grow again a little, also for my own sake! The way all is leading now seems to be hopeless and often I think my self if I should start modeling for DS rather then for Poser.
Renderosity is making the most profit on selling Products and the way it looks DS is the major income, I have no Idea if Renderosity could survive with just Poser, I sure doubt it. Would this new owner of poser concentrate a little more on the real marketing interests then it might have a chance to get popular again. Lets say that it might be after some little thoughts considering a cross-compatibility with DS, This might prevent loosing the last Creators, Removing this tracking call home activation system, as we know SM lost already allot of poser enthusiasts just due this system in the past, one should be able to learn about mistakes others have done and not making them worse.
Poser creations are not shared on pirate sites anymore, probably most other poser creators experience the same atm, sure is a positive aspect, but considering that there are no sales how could this happen anyway, so there is no interest anymore along the whole road.
I am not sure how you feel if you are a creator for Poser, personally I feel really bad about it and loosing all motivation that is left the way it is going right now. I hope that Poser Software will not only realize the issue when it will be to late, if it is not already. The few in here are sure not going to be the reason for Poser to survive in this market and Renderosity is probably one of the last marketplaces who offers new Poser models others took down there section or closed there sites, some still alive but stopped productions.
I believe that just little things would bring up poser back to live but sure not the way it is done atm. I feel sorry that I can't afford my self investing into these poser releases, not the way it is going atm. Many friends I made in 3D that started with Poser left meanwhile either to DS, Blender, some even just quit. Most of them probably think that I am stuck in Poser not willing to invest my creativity into something more popular ( There probably right ) Might be a little lazy trying something else, or just tired.
I just wonder, How great can poser become without enthusiastic creators. Mimic already was releases over a decade ago and these talking models were not the reason for popularity.
Sorry if I give the Impression to rant, It just made me feel really bad after reading the Dreamland model thread !
vopehov506 posted at 2:59 PM Tue, 28 March 2023 - #4459807
Just for perspective, that thread is over 4 years old (January 2019). Poser has had 2 version updates since then, 12 and now 13.Sorry if I give the Impression to rant, It just made me feel really bad after reading the Dreamland model thread !
Poser will always be a smaller market than DS purely because DS and its base models are free.
I have said in the past that Poser should bring back Debut and offer it for free. That way people are not saddled with an entry fee just to be able to pose and render the content they purchase. That would give it a much more competitive advantage to other apps like Blender and DS that have a much broader audience at zero upfront cost. There can be other features that are restricted to the premium version if you want to go that route but since most users do not seem interested in the content creation tools why should they be forced to pay for them? Give them a free stage to play with the content they buy and make the premium version more robust for content creators to build and market their content to their audience. Rosity is after all a content broker first. If they don't like the idea of just giving away Debut, then they could include it as a perk of the Prime membership.
Just my opinions.
Sounds a lot like Carrot Top's Phoneless cord JokeWireless cable?
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So is that TTFN or TANSTAAFL?
AmbientShade posted at 3:51 PM Tue, 28 March 2023 - #4459809
Should check the Thread date before getting exitedvopehov506 posted at 2:59 PM Tue, 28 March 2023 - #4459807
Just for perspective, that thread is over 4 years old (January 2019).Sorry if I give the Impression to rant, It just made me feel really bad after reading the Dreamland model thread !
Guess I'll take a break and see what will happen ....
Poser Debut has been offered for free once before, but, to be perfectly honest, that interface needs to be totally revamped to draw the attention of new users.vopehov506 posted at 2:59 PM Tue, 28 March 2023 - #4459807
Just for perspective, that thread is over 4 years old (January 2019). Poser has had 2 version updates since then, 12 and now 13.Sorry if I give the Impression to rant, It just made me feel really bad after reading the Dreamland model thread !
Poser will always be a smaller market than DS purely because DS and its base models are free.
I have said in the past that Poser should bring back Debut and offer it for free. That way people are not saddled with an entry fee just to be able to pose and render the content they purchase. That would give it a much more competitive advantage to other apps like Blender and DS that have a much broader audience at zero upfront cost. There can be other features that are restricted to the premium version if you want to go that route but since most users do not seem interested in the content creation tools why should they be forced to pay for them? Give them a free stage to play with the content they buy and make the premium version more robust for content creators to build and market their content to their audience. Rosity is after all a content broker first. If they don't like the idea of just giving away Debut, then they could include it as a perk of the Prime membership.
Just my opinions.
I don't recall it ever being free. Lowest I can remember was around $25 to $50.
Clearly it would be a stripped down version of the full current Poser, (which is what debut started out as), with the same UI consisting primarily of a pose room, library and render engine for users to use the content they purchase.
Anyway, like I said it's just my opinion.
Hard to compete when the competition is free.
Granted, and you'll get no argument from me, but Debut would still seem to be something of a waste of time as you would still have to pay SOMETHING and get a crippled version, while DS is free. At this point I still maintain that Poser's salvation lies in putting out a better product and Renderosity pushing it's own figures and props AS HARD AS or at least EQUAL to DAZ's own products.I don't recall it ever being free. Lowest I can remember was around $25 to $50.
Clearly it would be a stripped down version of the full current Poser, (which is what debut started out as), with the same UI consisting primarily of a pose room, library and render engine for users to use the content they purchase.
Anyway, like I said it's just my opinion.
Hard to compete when the competition is free.
I know I had Debut for a while and I would have never paid for it since I had the full version. But I can't remember if it was free or a demo. Something in the back of my mind says that it was paid for a time but then was made free. I could be wrong though.
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I use Poser 13 and win 10
I have been using Poser for 20 plus years with almost all the updates along the way and that includes Game Dev. Each new update will appeal, or not, dependant on what is new and how each artist uses it. Big changes for me have been the introduction of Sub Surface Scattering and Superfly while Poser 12 allowed me to use my CPU to render and cut render times but equally gave me the opportunity to create more complex scenes. If Poser 13 further increases render speeds I can again increase the complexity of the scenes.
In the old days I used to have to run Poser overnight even for a relatively basic render, these days I can render fairly complex scenes in Superfly in 30 minutes. With progress like that I am not about to complain about Poser or miss the possibility to upgrade to Poser 13 at the earliest opportunity.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
vopehov506 posted at 5:49 PM Wed, 29 March 2023 - #4459895
They haven't exactly been very vocal about its release.Am I the only one that is missing the Action here, The excitement, No euphoria ? Where is that
or are we just getting to old for it
I've yet to see it mentioned in any of the email marketing they send out multiple times a day.
Granted I don't look at all of them but I do at least glance through most of them, and it's mostly just adverts for new genesis content.
You have to go to the posersoftware site to get any actual info on Poser 13.
I've never seen a software update with this little marketing before.It's almost as if they don't want anyone to notice.
As long as we're skipping down memory lane, I remember when DAZ actually gave away a few of their figures, like Aiko, in a magazine, like Computer 3D. I don't know if Computer 3D even exists anymore, but the idea is still sound. You don't want to give Poser away for free, fine, make the figures free instead. But you have to promote the heck out of it.
As I see it given the small teams doing the remodel on the Renderoisty Web Site and building the new version of Poser they are working on making the overall experience a lot better. Once the foundation is in place then would be the time to advertise. Just the redesign of the website has made it a lot nicer to visit. I no longer have to wait 10-15 seconds to see the previews of products. And given the improvements in Poser that should also make it lot nicer to use. I am sure there are a lot of people who are just going to complain no matter what, but there is nothing you can do about that. I know I am finding it hard to wait for Poser 13 to launch.
Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13
A new update is always a two edged sword for me as I am always excited about getting my hands on the new software but worried about getting it downloaded and installed. Hopefully, as Rendo are well equipped for supplying the vast amounts of data required for a marketplace, and the fact that the Poser 13 install is meant to be a lot cleaner, download and installation should not be an issue.As I see it given the small teams doing the remodel on the Renderoisty Web Site and building the new version of Poser they are working on making the overall experience a lot better. Once the foundation is in place then would be the time to advertise. Just the redesign of the website has made it a lot nicer to visit. I no longer have to wait 10-15 seconds to see the previews of products. And given the improvements in Poser that should also make it lot nicer to use. I am sure there are a lot of people who are just going to complain no matter what, but there is nothing you can do about that. I know I am finding it hard to wait for Poser 13 to launch.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
If so, they might come up with a big " Surprise "
Getting you all exited making a good investment
Look behind on the right... There's a blonde, probably of daz, insisting on saying "No way!"
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Or rebrand Poser 11 as Poser Debut and then use it to market the Poser eco-system and Renderosity store?As long as we're skipping down memory lane, I remember when DAZ actually gave away a few of their figures, like Aiko, in a magazine, like Computer 3D. I don't know if Computer 3D even exists anymore, but the idea is still sound. You don't want to give Poser away for free, fine, make the figures free instead. But you have to promote the heck out of it.
I can't believe there's no upgrade path from Poser 11 other than full price. Like many the jump from 11 to 12 wasn't that spectacular so I held out for 13 only to find I'd have to pay full price at a time when many people are struggling financially, I think this is not a good move. I better get Daz Studio back out and start to learn it again.
Just like they said ( Files are getting smaller ) No wonder if Poser 11 - 13 share all the same content, saves you allot of redownloading of assets. I am not sure but it seems that the content of Poser 13 is exactly the same as the one from Poser 12. The read me file is also telling the same ... P13 download area have the same downloads as P12
Wonder where that new announced startup doll ended up ! searched everywhere but could not find any new Info
So better wait before running that Trial until they make it final, not to get a timeout before the good stuff gets built in. ( Still talking about LaFemme )
It also seems that all the Included content can only be accessed through the Poser interface. unless like mentioned it is still the same as in P12
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Is it being released this month March? Cheers
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