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671 comments found!
Ockham,
I'm gonna try this when i get home tonight !
very exited, Thanks!
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Thread: Hair fit vs. hair | Forum: Poser - OFFICIAL
Acadia you are the Matt Drudge of Rendero.
( I refer to Matt Drudge's famed mastery of the art of information gathering and linking)
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Thread: Hair fit vs. hair | Forum: Poser - OFFICIAL
cool. thanks for the thorough answer!
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Thread: Hair fit vs. hair | Forum: Poser - OFFICIAL
BTW I know V4 has her little hair bun that you can grow a little lenght to, but it really is kinda lousy an limited.
Thanks
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SHOOT.
Don't talk "
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Thread: A newbie question, I realize, but... | Forum: Poser - OFFICIAL
*quote: "a couple of things you can try: ........... reduce the breast size maybe 10 percent"
WHAT!!!??? Get lost ! heathen !*
;-)*
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Thread: Best animation I have ever seen | Forum: Poser - OFFICIAL
meeeeeoooow!!!!!!
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Thread: I thinks I just discovered a workaround with pesky IK | Forum: Poser - OFFICIAL
BTW I like the word "pesky".
"pesky" is a good word.
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Thread: Best animation I have ever seen | Forum: Poser - OFFICIAL
hear hear...there's some damn good stuff at that other "R" place.... very realistic animation....the porn folks are a dedicated bunch
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Thread: FaceShop Pro v3.7 and V4 | Forum: Poser - OFFICIAL
BTW the improvements from 3.5 for Poser and FS pro 3.7 are:
the back and undo buttons actually work reliably in 3.7
______________________
"When you have to shoot ...
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Don't talk "
- Tuco
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Thread: FaceShop Pro v3.7 and V4 | Forum: Poser - OFFICIAL
there was a "3.7 for Poser" out there about a month ago -I used it in 15 day trial it always acted weird....now the product by that specific name is not available and the 15 day trial is gone.... ....now there is only something named "face shop Pro (v 3.7)" available if you go looking. This is the one i have purchased and am currently using, and this product works fine
...
maybe the release that came out as "3.7 for poser" was bad and maybe that's what you had gotten ahold of.
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
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Thread: Best animation I have ever seen | Forum: Poser - OFFICIAL
I like it. I mean, it's not extremely realistic but the movements are smooth,
why is it that so many animators use a constant rate of speed on all body parts through long movements?
why don't more people create varying dynamics more often?
if i was to peel open my jacket and shed it to the floor , while moving my head and eyes from downward glance to looking at the camera, i would jerk my head and dart my eyes up quickly, and the arm movement of openeing the coat will take a longer time to progress thru to the end. and also my arms will move slowly to reach up to the coat and grab it, but my arms will yank the coat open and pull it aside at a faster speed
I am certainly no expert, God knows, but I do know what reality looks like, and 90% of the animations I see have this constant drawn out rate of speed for all body movements, as if the characters are under water.
I am sure my first animations SUCK, but I am going to try to alter speeds and create real movement dynamics.
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"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
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Thread: FaceShop Pro v3.7 and V4 | Forum: Poser - OFFICIAL
well
, i'm sorry i do not know more about why this is happening to you.
At the risk of violatring your original "P.S." request - I think FS is very unstable, it does vaiuous crazy things to me all the time. BUT for Poser, when applying the load morph target command, to act like it has picked up a good FS generated file, with no bad verticies warning, and then you don't see the morph dial? That's some crazy shit. I would not put it past FS to be somehow causing this.
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
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Thread: FaceShop Pro v3.7 and V4 | Forum: Poser - OFFICIAL
*Santino, FS3.7 creates a custom morph, therefore the other morph sets are not relevant.
s i referred to having all morphs loaded as a frame of reference to indicate where I usually see the proper morph dial.
BTW for your head obj ,when you begin the faceshop reashape proces,are you using the "V4" head object that comes already available in faceshop 3.7? or are you exporting your own V4.2 head obj from poser and bringing it into FS
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
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Thread: Frankenstein OBJ | Forum: Poser - OFFICIAL
Greep! LOL! ........
........ And the beef goes on ...
I don't get it.....
inside joke? :-)
BTW- WOW that took a while to get the 2 different polygon sets to be exactly complimentary between eyes prop and rest of head prop. unfortuantely all of the massaging in the world could not makethe two props fit together....not even close really. There had been too much independent magnetizing and brushing on each separate part beforehand.
Oh well what is it they say...."back to the old drawing board."
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
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Thread: FaceShop Pro v3.7 and V4 | Forum: Poser - OFFICIAL
what morph sets have you injected into V4.2 ........++? base??
i suggest you make sure all possible morph sets are injected, because I cannot tell you for sure in which branch of the MORPHS heiarchy the faceshop related dial is loading up, it is so extensive for V4.2....... I also use FS 3.7 for V4.2, and all I can tell you is, when I have all possible morph sets injected for V4, the dials for the faceshop morph will appear at the very bottom of the dials window of body part **head.
**
what does this mean: PS. Please -- no bagging of FaceShop (I know some people like to do this). This is a genuine technicial question, and I will alert the moderators if anyone tries to hijack this thread.
______________________
"When you have to shoot ...
SHOOT.
Don't talk "
- Tuco
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Thread: Group editor burns my eyes | Forum: Poser - OFFICIAL