52 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
lordstormdragon | 40 | 228 | ||
lordstormdragon | 10 | 106 | ||
lordstormdragon | 22 | 171 | ||
lordstormdragon | 1 | 61 | ||
lordstormdragon | 9 | 152 | ||
lordstormdragon | 11 | 192 | ||
lordstormdragon | 11 | 238 | ||
lordstormdragon | 26 | 371 | ||
lordstormdragon | 20 | 285 | ||
lordstormdragon | 8 | 124 | ||
lordstormdragon | 28 | 372 | ||
lordstormdragon | 18 | 232 | ||
lordstormdragon | 11 | 200 | ||
lordstormdragon | 12 | 257 | ||
lordstormdragon | 5 | 178 |
1,118 comments found!
Aye, I remember when Truespace 5 first came out, with the ridiculous title, "Reality Designer". Whatever.
Thread: My first WHIP...err...WIP! | Forum: Bryce
I don't know about THAT, Pog, but I'll take your word for it... My problem with Wingz wasn't it's potential, but it's UI. For the same reason, I moved from Lightwave to Maya. I love both, but can THINK better inside of Maya. I still have yet to finish an image with it that would compare to my Bryce work, though... SO, I stick with Rhino. I really flow with it. Other modelers have frustrated me to no end. Z-brush, Amapi, Truespace, Wings, Blender... I've tried them all, but Rhino just works for me!
Thread: OT - Need to vent | Forum: Bryce
"Having sex yet?" (kinda like Drawbridgep's... sorry...) If you get fired for any reason, go home, watch Falling Down, and then go back to work. Works every time.
Thread: Old image rework WIP | Forum: Bryce
Thread: Ack! - nightmares of long renders... | Forum: Bryce
Perhaps we should focus on optimization for a bit...? I recently did a 10-second animation for a customer. At 29.97 FPS... Originally, it took over 50 hours for the AA-quality render. I brought it down to 17 after some tweaking, and guess what...? The optimized version looks better than the original!
Thread: Don't intend to stir things up, but... | Forum: Bryce
Thread: My first WHIP...err...WIP! | Forum: Bryce
Does Wings use NURBS? I'm not sure, but I've never had any of these problems in Rhino, and I'm wondering why?
Thread: What the Frig am I doing wrong!!!??? | Forum: Bryce
If parametric doesn't work, then the UV maps aren't right... But, in this case, there is no UV mapping. When you move on to multiple textures within a single model, you will use UV mapping, but for now, looks like it's all safe?
Thread: My first WHIP...err...WIP! | Forum: Bryce
Thread: My first WHIP...err...WIP! | Forum: Bryce
Hmm, well I'm not going to flame you, I just disagree with things like Pro-Render, especially after playing with Maya lately. Also, you really should research Ornlu's work, and a few key other people here who I care deeply for, before saying that we are wrong. TA's falloff is, in fact, squared. I will prove this to you, if logic can possibly prove anything. Unless you are re-coding Bryce 5.01, that is. I've seen no proof of this. So far, your render technique is limited to the above-type scenes, which is cool, but I'm working on a variety of styles and have no time for barriers. I'm really not trying to mock you, or be an elitist about things, but Bryce simply doesn't have photon capabilities yet. After playing with Mental Ray and Final Gather, I have to say that all of your work here is nice, but obsolete in the face of other technologies. The MAIN difference I'm talking about is render time. That's what makes something professional, time is money. You could never, EVER animate the scene you made above. And without being able to animate, there is simply nothing "professional" about "pro render". No offense intended. Perhaps, "Journeyman-Render"? I've got more respect than most for you, don't ruin it by making uneducated comments. Still, I hope this mesh thing works itself out, that's annoying as hell! I'll agree with you on that...! (I don't flame people, I incinerate them)
Thread: Piano Picture | Forum: Bryce
Aye, the ever-elusive F#... Cool pic, though... Perhaps run some postwork on it and clean up the.... Ahh, screw it. I keep trying to COMPUTERIZE everything I see! I'll see a sky, you know? The REAL sky? And ask myself how many layers it took... I see an aluminum can and automatically UV map it. I see an animal and try to bone it. With Maya, people, not any OTHER bones...! Ridiculous.
Thread: My first WHIP...err...WIP! | Forum: Bryce
Foleypro refers to female mammary glands and gluteui, CrazyDawg. I suppose he could be referring to male-such-areas, as well! (joking) TA is short for True Ambience, one of Bryce 5's so-called premium render settings. It's a fun effect, but drives render times so far up as to be completely useless in animation. But it can be great for still-shots! TA only works when a scene is very small, otherwise the falloff rate, which is squared, defeats it's effects. We have been using TA to achieve a varied sort of radiosity in Bryce for the last few years. Search up True Ambience on the Bryce forum, there's a slew of threads describing it and how to use it...
Thread: My first WHIP...err...WIP! | Forum: Bryce
Thread: With Models or not? Light is OK or not? | Forum: Bryce
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2065508
More props! More props! Perhaps some paintings or wall-hangings? Some things on the mantel? The more props you create, the higher the level of realism... Also, the fire looks very little like fire... Perhaps re-work some materials? I made some pretty badass fire a few weeks ago, the link will show you... Email me if you want the material!Message edited on: 01/19/2005 02:24
Thread: Need some feedback please. | Forum: Bryce
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: My first WHIP...err...WIP! | Forum: Bryce