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279 comments found!
Thread: Poser upgrade advice | Forum: Poser - OFFICIAL
Thread: Victorian Shoe Continued - WIP | Forum: Poser - OFFICIAL
hi connie, i would like to try my luck with the heels. would you kindly send me the sole as .obj? pls find my adress in your site-mail box... ;) A.
Thread: Commission work? | Forum: Poser - OFFICIAL
Thread: Commission work? | Forum: Poser - OFFICIAL
Thread: dear mr. kisiel... | Forum: Poser - OFFICIAL
Thread: dear mr. kisiel... | Forum: Poser - OFFICIAL
Thread: Can someone show me how to do a transparency map...? | Forum: Poser - OFFICIAL
Quote - If you load an item , and redo the texture with a map , or redo the material zones , you can save it back to the library with a new name . Then its available in its new form without needing to redo it every time .
...which is definitely the easiest way. but isn't a new cr2 (and obj) a waste of harddrive-space? wouldn't it be better to morph the pants instead? and best to fix the geometry? especially when you want to give these pants to others (free or commercial).... ;) A.
Thread: Magnet question | Forum: Poser - OFFICIAL
would one of you guys pls open the cr2 with a text-editor and show me the actor head...only the first couple of lines (from the beginning to 'channels') and the last lines (from 'orientation' to the end)
Thread: Magnet question | Forum: Poser - OFFICIAL
Thread: Magnet question | Forum: Poser - OFFICIAL
basically import the .obj, parent it to actor head and save it to libraries/hair. of course there's no bones then, this prop will be as stiff as a gun barrel. but that's where mags show their power...;) personally i never use conforming hair. it's this "wrapped-around-the-neck" thing..... if you want to keep existing morphs it's a bit more complicated. but just a bit: - load the hair in a new scene. - make sure that all dials (morphs, trans and scale - whatever) are zeroed. - export the figure as "*.obj". include all actors. in export options check only "weld identical vertices" and "include existing groups". - then set the first morph to "1.0" - export it with the same options as before, and use the morphs name. - same for all the other morphs. - when you have all morphs, import the first obj. (the zeroed hair) - with object properties/add morph targets you can assign the exported morph.obj's as morphs. (sorry, my english isn't good enough for sentences like this...) - load your v4, parent the prop to actor head, safe it to libraries/props. - amen. what sounds sooo complicated is in fact boring but simple. less than an hour's work, i'd say. with the creators permission (i don't have this hair) i could make it for you, but it's quite unlikely that he will agree. try your luck and ask him..... A.
Thread: APPLYING MATERIALS TO ALL OF A FIGURE IN 1 CLICK??? | Forum: Poser - OFFICIAL
in addition to acadia's screenshot...after 'select all' r-click again and select 'apply to all...'. edit: crosspost....
Thread: Magnet question | Forum: Poser - OFFICIAL
there's an awful lot of things that can go wrong or weird with conforming hair. without knowing the cr2 and obj one would have to write a novel to exclude all possibilities. so i suggest you talk to the guy who made this hair (and if he cannot help you...start some voodoo-thing). the other suggestion...since you know how to use magnets, why don't you use this hair as a prop? i don't see a reason why it has to be conforming, it has all groups ready to move the braids seperately...
Thread: V4 too-high underarm cut -- Morph Fix -- Beta Testers Needed | Forum: Poser - OFFICIAL
i think you should continue with this work, opera... both methods have their advantages and disadvantages. and i'm sure that in this case the best results will be produced by using a combination of both. plus: how many people are ok with dialling morphs, and how many are ok with joint-editing? i'm sure you'd make a lot of people happy, especially if you'd take the trouble to do something for those legs....;) A.
Thread: Change magnets to outline with a MAT pose? | Forum: Poser - OFFICIAL
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Thread: artifacts produced by narrow triangles | Forum: Poser - OFFICIAL