Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
Attached Link: http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=710159
...but before you do have a read of this thread....I tried the demo when it was with Meta Creations...I saw demos at Siggraph...It is a very hard program to get the hang of unless you have spent hours training...At the same time I tried Lightwave and 3dmax.. 3d studio max and Lightwave are the only way to go...Easy to learn...but cost alot more money. My biggest complaint with 3d studio max was character studio was so hard to make people when you were in a hurry...the 3d studio max forum...suggested I use poser for posing.
It doesn't say it will import Poser files like Vue does. To quote Marque my Carrara is colleting dust, I took it off my computer. I couldn't do a damn thing with it. To me it was just a new RayDreams Studio which I hated too. I'm not into modeling but thought I could learn, or at in the lest have a program I could do great renders for use as back grounds for poser. I never couldn't even do a decent render in it.So I'm sure not going to buy the upgrade. Anyone want to buy my Carrara? lol :O) haha. Money just thrown away. A Dog!
Love is Grandchildren.
Curous labs had promised a propack to true space
poser animation plugin about the same time they promised the poser to Cinema4DXl plugin
the Cinema plugin is here
ask them whats going on with it.
Ok, maybe I jump the gun Bad Mouthing. The bottom line for me, is can I take a Vicky all dressed and ready to render into Carrara 2????? To put in a setting to Render a picture?? I would be happy with a program I could do this with ease.??? So if anyone knows this write it here. I'll be back and check later. :O)
Love is Grandchildren.
Attached Link: http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=710159
Turtle,Check the attached post (also above). A render of Victoria was posted in one of the replies, so hopefully the author can answer your question as to how easy it was.
to be honest, until I get my grubby little fingers on it, I do not know how it will work.. but for the sake of arguement lets assume that the world is really round, and that the sun will really shine on all our little hairy butts tomorrow, and that the moon isnt made of cheese... lets also assume that you can save the bones separately from a model (hey one can dream) so, in that case, all itd take would be to import your obj model from your poser geom folder and apply the bones..and voila..you can pose it, animate it, even spit on it and it wont get too mad :P I hope the bones are separate entities so that it doesnt require the creator of a mesh to distribute the bones with their model. I personally intend to 'bone' all my models (that doesnt sound right does it? lol) and make them ready for carrara use however it is required. DAZ and other model makers will hopefully do the same. Cause, I mean, come on...all those cool effects in one bang without compilations? g Im soooooo excited :) BT
What I found surprising withh this thread were the earlier replies. I'm amazed to find people who aren't looking forward to improved rendering and the other capabilities of the mythical Poser 5. In just a few days time Poser's sister application upgrades with many of the features you find in high end apps, caustics, photoreal rendering etc. plus it has what appears to be the equivalent of Pro Pack's set-up room and can create terrains, skies etc. Added to all that is a physics engine and particles, text support, and fully featured animation including story boarding. It's like Eovia listened to all our requests on the P5 wish list and have done the lot.....
Carrara's great, people! You have your modeling stuff, which is pretty great (and it even comes with a free copy of Amapi 5.1, an even better modeler!), you have your Bryce type stuff, terrains, sky, water, etc., you have special effects stuff, like fire primitives, fountains and particles, physics, etc., you have a great (and in 2, apparently, even better) materials and rendering set-up, and now bones to top it all off. That's a HELL of a lot of great stuff for the price. HOWEVER, I don't see it replacing Poser anytime soon. Poser still has key features Carrara doesn't: morph targets, conforming clothing, and simply the ease of dialing in poses. Of course, Carrara 3 may be a different story...
Well hell, that's just not fair. I mean, when you've used Max, or any other high-end prog, what else is going to measure up? But seeing as how it costs about 10 times what Carrara does, that's hardly a fair comparison. And unfortunately, some of us just don't have several grand to drop on a piece of software. Christ, Max costs more than my last car! ..unless, of course, you're a student, which I'm not.
"What I found surprising with this thread
were the earlier replies. I'm amazed to find
people who aren't looking forward to improved
rendering and the other capabilities of the
mythical Poser 5."<
Poser is a unique program
with a fairly unique user base
its ready to use content makes its users less willing
to invest in programs that dont offer the same plug and play capability as poser.
NO other program on this planet
gives you the option of going to a'freestuff" area
on the web and downloading complete ready to use,
custom characters , robots, clothing ,hair, props, vehicles
textures. for still renders and animation work.
or going to DAZ and getting any figure you can afford
and have it ready to pose and animate within minutes
Its aparrent that Most poser users have Litte to no
interest in traditional Bone rigging of 3D characters.
this new carrara looks VERY attractive as a stand alone 3d package. for some one looking to expand their horizons beyond poser
BUt unless it has the abilty to take a DAZ model straight from DAZ install it into carrara and have ALL the poser functionality
(Morphs .comforming clothing ,hair,mat poses, mimic poses, BVH import etc.)
its not going to excite the poser user base.
as far as it being an alternative renderer
there are already many alternative renderer applications available
at little or no cost being given away on 3d magazine cover disks each month.
and those of us who actully care about animated particle systems etc. are already using other higher end programs like cinema and Lightwave
to host our poser scenes for rendering.
can you import "posette" as is with textures intact
and apply some of travelers morphs to her right in carrarra???
Wolf, I know what you mean but step back a bit, what Poser comes with is pretty useless now, it's been upgraded several times while we've been waiting for version 5, not by Curious and not entirely by Daz either. It's the community that's created the up-to-date stuff, that much we agree on but I can't see how you can give any credit to the makers of Poser for this. They've just sat back creating "pooh ware ornamentals" to quote Petunia. What I'm saying is that Poser's got a sister application and boy, has she grown up!
I agree that this new
carrara is an attractive package!!
I guess well see how it all plays out
very soon. :-)
Saxon, 1) Poser 5 isn't mythical. Steve would probably build another dungeon level just for me if I said anything more, and it is really hard to type while hanging upside down and fending off fire ants. 2) ProPack and AvatarLab are not merely ornamental. They have their attractions, but there were practical reasons behind the construction of both of them. These programs were not from DAZ or the community, but from the source itself. We have more interaction with the direction of development of this program than any other user group I've seen, but we can't claim credit for all the innovations since the release of Poser 4. Carolly
For the vast majority Poser 5 remains nothing more than a promise, a rumour, admittedly from a good source but still with no basis in fact. The features from Avatar Lab have already been implemented in other low-end applications as addtional temptations. The set-up room idea came from RDS, Carrara's predecessor, it's a quirky way of conceptualising your work. The program hasn't moved one inch since Curious took over, Ghost already created the Poser patch. Prior to that Poser was buggy, it always is until the patch comes out, months later than promised. Until Kozabura, hair was made out of plastic; until Eve, (who predates Vicky) Posette couldn't bend over; until Catherina, the virtual world was very unreal; until Nerd, joints only ever moved themselves... One other thing the community can claim credit for, and that's the lack of development of Poser. Why bother to update your application when it's being done for you.... Eovia appear to have got off their laurels and got on with things, I approve....
Poser 5 IS a Reality.
A little more patience (** especially from the mac communitty*** )will be required.
I'd just like to state again... what makes Carrara any better/different than trueSpace which has a competetive upgrade through the end of the month for $299 and (I think) free shipping. I played with an earlier version of Carrara and pretty much gave up on it. , fgeorge btw, does anyone know anything about the trueSpace plug-in that was mentioned earlier? I never even heard of it.
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I've just been reading about Eovia's new baby, Carrara 2. Looks like it's everything we've been waiting for, radiosity, caustics, depth of field, character boning and skinning, sub-division modelling, meta-balls, particles, environments, sky dome, physics, shockwave 3D export and all still in a familiar Metacreations/Poser user interface. It's release date is June and it's less than 300. Perhaps it's time we were let in on some of the secrets because if this imports Daz figures, why upgrade to Poser 5....