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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: Holes in clothing ;o)


Francemi ( ) posted Thu, 29 April 2004 at 7:51 AM · edited Mon, 02 December 2024 at 6:47 AM

file_107589.jpg

Hello, I used Judy hi-res model and applied conforming clothing (that I colored and changed the image source for). Everything was okay till then but I changed the pose of the model and there is now a hole in her shorts. 2 questions: 1. How come it does that since it is "conforming clothing"? 2. What can I do to fix that? Thanks. France

France, Proud Owner of

KCTC Freebies  


cedarwolf ( ) posted Thu, 29 April 2004 at 8:03 AM

I don't know but I'll be following this thread to see what the experts have to say on this. I have this problem all the time and, in my opinion, this is one of the reasons we see so many "naked barbie" pictures.


The3dZone ( ) posted Thu, 29 April 2004 at 8:12 AM

That is a nasty poke thru,it happens when the clothing is not able to move as far as the figure does,fastest way to fix it,is to just hide the body part of the figure thats poking out,or tweak the pose you have applied to her so it doesn't poke out. The3dZone

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-Yggdrasil- ( ) posted Thu, 29 April 2004 at 8:20 AM

I have found on the lower body clothing like that, if you tweak the "Buttocks" region, it tends to pop into place. Sometimes that's the culprit of poses that change that area. Doesn't work all the time, but you may want to consider it.


pdxjims ( ) posted Thu, 29 April 2004 at 8:29 AM

Or add a magnet to the clothing part with the poke through and pull it over the body part. I use this method when I can't hide the underlying bodypart. You can also make a transmap for the underlying figure for a more precise hide of it. This happens all the time, it's pretty much the nature of the beast. I've got a set of hide/show poses for each body part I use when it happens, and one for each material zone too.


PheonixRising ( ) posted Thu, 29 April 2004 at 8:34 AM

Conforming Clothing isn't perfect. It tries best it can but unless the clothes are made of the same mesh and the polygons and joints match up this is normal for that area. The best ways to fix poke through is: In still renders: Make part underneath invisible. In Animation: Make a trans map for those areas and load on figure. Best of luck Anton

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nukem ( ) posted Thu, 29 April 2004 at 8:41 AM

This is where magnets come in real handy. Just add a magnet to the clothing's body part where the poke-thru occurs. Now scale and move the Mag Zone around in order to limit it to the area where the poke-thru is located. Move the magnet around until the clothing covers up the exposed body part.

To make it easier to adjust the Mag Zone, change its display mode to Wireframe:

Make sure you have the Mag Zone selected. On the PC, the shortcut key is Control-Shift-3 to change the display mode of individual objects into Wireframe mode. Or using the menu bar, go to Display -> Element Style -> Wireframe

That'll enable you to more accurately gauge the zone of influence of the magnet as well as giving you maximum visibility of the area in question.

nukem



Francemi ( ) posted Thu, 29 April 2004 at 8:52 AM

WOW! Lots of suggestions to fix this, thanks... BUT I am a beginner in Poser and I don't know HOW to do what you suggest. I don't know what a "magnet" looks like, where I find it, how to apply it, etc. I don't know how to hide the body part that is showing. I don't know how to apply transparency. I don't know what "tweak" means so I don't know how to do it. Would it be too much to ask to have screenshots of the actual controls I have to play with? If it's too much trouble, it's okay, I understand. But if it isn't, I would really appreciate. Thanks. France

France, Proud Owner of

KCTC Freebies  


The3dZone ( ) posted Thu, 29 April 2004 at 9:29 AM

I have poser propack,so I'm not sure if everything is in the same place in poser 5 but when I said "tweak the pose" I mean like in the pose you have above bring her foot down a little and try the z trans to move the foot back slighty,and maybe you won't have as much pokethru. To hide a body part,just select the bodypart from the figures body parts menu,in this case "right buttocks" then go to the object drop down menu and select properties and when the box comes up uncheck "viible" and "cast shadows",then that bodypart will disapear. The3dZone

Funny YouTube video of the week - Bu De Bu Ai


The3dZone ( ) posted Thu, 29 April 2004 at 9:31 AM

viible= visible, oops sorry :0)

Funny YouTube video of the week - Bu De Bu Ai


-Yggdrasil- ( ) posted Thu, 29 April 2004 at 9:33 AM

Already told you about hiding/showing in your previous message. ^_^


nukem ( ) posted Thu, 29 April 2004 at 9:35 AM

Check out Morphworld's set of tutorials on morphing with magnets. You can find the tutorial page here.

His tutorial doesn't mention changing the Mag Zone's display mode to wireframe though so you might want to do that as you work through the tutorials. You'll find it easier working with magnets if you can actually see their zone of influence.

If you still need more help, I can churn out a small tutorial with screen caps.

nukem



Francemi ( ) posted Thu, 29 April 2004 at 9:38 AM

Thank you all. I will check the tutorial suggested. To Yggdrasil: I must have missed that message of yours about hiding/showing. The only thing I remember about that is a reply saying to use the translate tool but I tried that and it doesn't work (for me so far). I will return and read all the replies I got from other posts though just to check if I can find this one. Thanks. France

France, Proud Owner of

KCTC Freebies  


marco-xxx ( ) posted Thu, 29 April 2004 at 10:11 AM

A recent technique to avoid poke through is applying a bit of displacement to the cloth in material room. This works only for Poser 5 and limited area poke through


odeathoflife ( ) posted Thu, 29 April 2004 at 11:18 AM

you could also try posing the clothing item a bit, grab the shorts bottocks area and bend it forward a tad that may help...this is what I do anyway.

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Francemi ( ) posted Thu, 29 April 2004 at 1:05 PM

file_107590.jpg

Okay all, I've used the material room displacement thing and the visible on/off in the pose room and the tweak of the shorts and it was a lot better but in doing so, there was a hole in her right sandal... loll Anyway, she looks better now and I've touched her up a bit in PSP. Here she is as my final result: France

France, Proud Owner of

KCTC Freebies  


mondoxjake ( ) posted Thu, 29 April 2004 at 2:42 PM

Easiest way for small poke throughs? Simple cloning in of missing section in postwork... much easier than messing with magnets and things that may cause problems elsewhere.


JVRenderer ( ) posted Thu, 29 April 2004 at 3:35 PM

ya plug one hole, another one appears, hehe, that's just poser, full of holes. bandaid technology. ;oP





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imagination304 ( ) posted Mon, 21 April 2008 at 6:00 AM

Hi all,

I had a similar problems of this old thread.
But Morphworld's set of tutorial is not available.
http://www.morphworld30.com/tutor.html
Where could I find this?

Thanks in advance
Sam


pjz99 ( ) posted Mon, 21 April 2008 at 6:02 AM
pjz99 ( ) posted Mon, 21 April 2008 at 6:04 AM
EnglishBob ( ) posted Mon, 21 April 2008 at 8:54 AM

Attached Link: http://www.morphography.uk.vu/magnets1.html

And here's mine, for good measure.


Plutom ( ) posted Mon, 21 April 2008 at 10:28 AM

Hi Francemi,  did you get your transparency question answered?  Jan


imagination304 ( ) posted Mon, 21 April 2008 at 10:55 AM

Thank you, pjz99,EnglishBob.


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