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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
If there is a model I desperatly need, I'll rework it in a Blender or Lightwave like I do all by Poser content.
Quite honestly, the only reason I use Poser or Daz any more is that it is a place to share and sell stuff I make myself where the most of the ende users don't have the skill level to make things themself.
I still use the Series 3 Figures the most.
mo·nop·o·ly [muh-nop-uh-lee]
noun, plural mo·nop·o·lies.
1. exclusive control of a commodity or service in a particular market,
or a control that makes possible the manipulation of prices
Quote - > Quote - Mmm i smell dead horse in here ..lets find a stick ...
You beat me to that comment.
I respectfully ask that no one get panties wadded over this. I can lock it and send it to Mt. Doom quicker than God makes poor folks, and will at the very first inflamatory post from any quarter.
you KNOW it's gonna go bad and fast. just lock it now and get in before the rush...
Quote - rhubarbrhubarbrhubarb!!!!! Pass me a torch and pitchfork!!! :)
will this do? http://www.youtube.com/watch?v=FVP19f4xwH4
The future of Poser..... hmmmm.... let me think..... how long has Genesis been out? A long time already. Have new versions of Poser been released since? Yes.... ahhh.... so there's your answer..... Poser seems to do fine without new figures from Poser from DAZ and seems to have good future ahead of it.
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Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
Quote - > Quote - rhubarbrhubarbrhubarb!!!!! Pass me a torch and pitchfork!!! :)
will this do? http://www.youtube.com/watch?v=FVP19f4xwH4
Yup, that'll do nicely, you are an officer and a gentleman sir
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I am not sure what is meant by dead horses. Is this an opinion that Poser is dead, lame, invulnerable, or what?I am digitally challenged and have a runtime over 600 GB in Poser going back 11 years. The prospect of this all drying up like TrueSpace or 3DS is not a happy thing.
Gordon
Quote - I am not sure what is meant by dead horses. Is this an opinion that Poser is dead, lame, invulnerable, or what?
I am digitally challenged and have a runtime over 600 GB in Poser going back 11 years. The prospect of this all drying up like TrueSpace or 3DS is not a happy thing.
It means that this topic keeps on coming up in the forums and usually leads to arguments, strife and Basicwiz having to get the banhammer out.
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Miki3 is a wondeful wm figure. given half a chance.
still lots of life in Mike 4.
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Humor: There have been more complaints about the thread going bad, than posts to make it go bad.
Very Meta.
mo·nop·o·ly [muh-nop-uh-lee]
noun, plural mo·nop·o·lies.
1. exclusive control of a commodity or service in a particular market,
or a control that makes possible the manipulation of prices
Quote - I am not sure what is meant by dead horses. Is this an opinion that Poser is dead, lame, invulnerable, or what?
I am digitally challenged and have a runtime over 600 GB in Poser going back 11 years. The prospect of this all drying up like TrueSpace or 3DS is not a happy thing.
Iwould not worry. As open as the Poser file structure is, there is considerable life left in the application. There has been more new figures created in the past 2 years than in the previous 5 years before that. Mesh does not expire or go bad; content from 11 years ago is as useable today as it was then. True, DAZ has effectively tossed the Poser community aside to focus on its genesis figure.....that was their choice. Just like it was Smith Micro's choice to not tie the Poser app to proprietary tech. If you go to Hivewire 3D, you will find a lot of names that -used- to work for DAZ....and who made the new Dawn figure.
The phrase 'beating a dead horse' is a colloquialism for having the same argument over and over and over and over and..... Who is 'winning' and who is 'losing' has been argued out in numerous threads (a lot of them locked due to the tone and some personal attacks). It originated from a saying that no matter how hard you beat a dead horse, it will not get up and run again.
Please don't throw tomatoes at me but there has been figures made for Poser without Daz's help. I know they aren't very well recieved or supported but that doesn't mean they don't exist. There's even a possiblility that in a few years new poser users will abound and will be wondering why people are focusing on that "old vicky model" rather than using newer models that take advantage of newer, better technology.
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I use Poser 13 and win 10
IMO, what is the future of DAZ without the Poser community? Genesis, Genesis2 Female and what is coming out now? I'm Beta tester for a store and I also test D|S stuff but to be honest, there is good stuff available but D|S doesn't fit to my workflow.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
With Blender, Zbrush, Hexagon and other applications out there, any end user can bend, push, morph or sculpt any mesh into anything their mind can think of.
"Any", and I mean "any" new figure would have to come with revolutionary technology to make "any" end user accept it as their "new default" mesh.
Who builds it?
Most will not care nor mind.
As long at it brings something "new" and never seen before.
SM/Poser wil continue to grow and improve, with or without DAZ support.
Remember, DAZ choose their own path at their own free will.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Quote - The dearth of new products for Poser is suggestive of a program to ruin Poser for the Poserites, except that the blowback potential on DAZ3D may be either destructive or instructive.
Dearth of new products for Poser? Where? Unless I'm mistaken, the only place that hasn't put out much if any new Poser content is DAZ3D, because they're focusing on D|S and Genesis.
All the other Poser/Daz Studio content sites seem to be producing quite a bit of Poser content, at least as much as was produced before Genesis.
Daz Studio is no more a "Poser killer" than the Macintosh OS is a "Windows killer."
As for a "program to ruin Poser," Daz Studio isn't it, and won't be unless they acquire the rights to Poser from Smith Micro. And I don't see that happening any time soon, if ever.
For the thread title: The future of Poser without DAZ models is in the hands of others who decide to make models. Hivewire3d and others have already taken the first steps, but people tend to be resistant to change, and so adoption of a non-Vicky figure will be slow. Particularly in light of the fact that V4 is still available, and still works just fine in Poser.
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If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
Let's just cut to the chase. There are people who won't be happy with any new figure until Poser gets one that can do the things Genesis does in Studio.
Others, are firmly stuck in the past with V4, V3, etc. Why I hear there's one poor soul who firm believes there's life left in Posette.
And I, myself, like diversity in figures, so the native Poser figures work fine for me.
To answer your question, while some people may have a preference for the tools they use, one should always remember, it's not the tool, it's the artist.
Quote - I am digitally challenged and have a runtime over 600 GB in Poser going back 11 years. The prospect of this all drying up like TrueSpace or 3DS is not a happy thing.
3DS is slang for AutoDesk Max.
What company & app are you talking about when you say 3DS ?
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The 3DS format was originally in a 3D application by the same name.
As for life in the slow lane, the increased horse power in computers makes the older generations of Mike & Victoria more attractive in group scenes. In addition, I use Predaton's LowRes and the EPIC series of military and medieval figures to field whole units of up to a hundred characters.
One M4 or V4 fully clothed can use up a lot of space, so lower resolution figures to "flesh out" the rest of the scene is useful.
See also my rather small gallery under the nom de doigt "Huolong"
Gordon
The thought that Poser ceasing to exist somehow stops my use of it stone dead bemuses me. If Honda was suddenly to go bust would it stop me driving my car, no, well not in the short or medium term at least.
So if (and I stress IF) there were no more figures and if Poser was to end development at 2014 I would be sad but I would still keep using Poser 2014. With many people still using Poser 6 history tends to suggest I would have many years of enjoyment out of Poser.
I also wonder what the majority of users really want from their figures. I suspect that, for large group of people, V4WM and Dawn, along with others already provide what they want from their figures. For me the biggest improvement in the last few years was the inclusion of Sub Surface Scattering in Poser and that can be used with any figure with a little playing in Poser.
The suggestion that V4 is getting old also causes me to smile but that may have more to do with the fact I am retired than the fact she is a digital mesh and as such does not age. Sure she can get left behind but I have seen little to suggest she has been left behind so far.
Finally, looking at the galleries here and other sites I often wonder whether new developments in Poser and DS would have more impact on the average render than making better use of the tools that already exist would. I certainly don't push Poser to it's limits so why would I want more features? Will this stop me buying the next version of Poser or the one after that, only if I have given up on Life or 3D by then.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
Life has a habit of getting in the way of projects, don't it?
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There really isn't a good answer to a lot of this.
I have programs installed that have not been updated in years, but they still work.
As long as it works, people will use it. That is all that really matters. If you have a large investment in it, there is nothing stopping someone from keeping a machine up with the op system required to run it.
I have programs with hardware investments, and there are not dirvers for them in the newer op systems. No need to update all of it if it still works.
As far as characters go. I was playing around with Posette the other day just to see what I could come up with. And she still works fine, actually better now that you can SubD, WM, SSS, etc.
What makes a character popular? Well that depends on how you look at it. Lots of people say that V4 is really popular, yet I rarely use her at all. The most I ever used her was when I was on the V4~WM team. After that I stopped using her for the most part. People say that Genesis is really popular, but not with me. Yes, I have Studio installed.
What characters do I use? Lots of them, including many I made myself.
It is ironic that many Poser users wanted new characters and now that they got a bunch of them, they don't (insert whatever here).
Is Poser going anywhere? I sort of doubt it. It has stood up to the test of time.
What will go are the users that are never satisfied with (insert whatever here).
Even if no new characters came out, most of us have more in our Runtimes than we have ever used. Each generation of Poser makes it easier to use all of it, and yet people want a new (insert whatever here), to just sit in the runtime because it doesn't (insert whatever here).
(Insert whatever here) O_o
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There's one other point to consider in all this. While Poser may not have a Genesis level figure to boast of it does have several features that Studio doesn't. Most notably dynamic hair, clothing and animation. Also, not everyone makes renders or animation with human figures. and one other thing I really like about Poser is that it comes with a pretty much fleshed out content library.
I think what EClark means is that Poser comes standard with cloth, hair and animation. For DS, it's plugins...and even with the DS cloth plugin you can't you use your own meshes unless you have the Optitex license. Personally I love being able to use my own meshes in the cloth room and it's sad that DS users don't have that. But they have other features they like just as much I guess :). For me it's all apples and oranges...whatever you need to use to get the job done is fine by me :P I did try to use Genesis in Poser and found it - lacking. Wasn't really much skin off my nose tho...I have tons to play with as is. LOL
Laurie
Quote - I think what EClark means is that Poser comes standard with cloth, hair and animation. For DS, it's plugins...and even with the DS cloth plugin you can't you use your own meshes unless you have the Optitex license. Personally I love being able to use my own meshes in the cloth room and it's sad that DS users don't have that. But they have other features they like just as much I guess :). For me it's all apples and oranges...whatever you need to use to get the job done is fine by me :P I did try to use Genesis in Poser and found it - lacking. Wasn't really much skin off my nose tho...I have tons to play with as is. LOL
Laurie
Sorry, Laurie. Guess I was speaking about stuff I didn't know about again. Truth is, there's one sure fire reason I use Poser. I KNOW that it will work on my Mac. Not some of it, ALL of it. Almost everytime DAZ has implemented a new feature in Studio, and usually it was via a plug-in, Mac-users were left out. Opititex took almost a whole year before they finally came out with a plug-in for Mac users for their dynamic clothing and even then you couldn't get the old stuff they had put out to work for it.
Truth is DAZ has been pissing me off for a long time with that "Mac users don't matter as much" mentality with a lot of their products being "windows only" over the years. I have to stop now, cause I'm starting to get pissed off all over again, just thinking about it. I thought I was over it, but clearly I still have issues.
Quote - > Quote - > Quote - While Poser may not have a Genesis level figure yet, it does have several features that Studio doesn't.
Fixed that for you. ;-)
~Shane
If I have have Studio first to use it, I don't consider it a "fix". First of all, Studio doesn't work for me... on my MAC!
Are we doing the DAZ vs Poser thing again?
C'mon, dead horse, dead horse.
(Besides I have a Mac. Works for me and I do development on it as well.)
Quote - > Quote - > Quote - > Quote - While Poser may not have a Genesis level figure yet, it does have several features that Studio doesn't.
Fixed that for you. ;-)
~Shane
If I have have Studio first to use it, I don't consider it a "fix". First of all, Studio doesn't work for me... on my MAC!
Are we doing the DAZ vs Poser thing again?
C'mon, dead horse, dead horse.
(Besides I have a Mac. Works for me and I do development on it as well.)
I'm not talking about YOUR Mac, I'm talking about mine. Studio doesn't run on it. Hasn't since version two. Yes, I could get a more powerful computer, and one day I will. But Poser has run on every Mac I've ever had, even ones that were under spec. Admittedly, they were slow and took for ever to render, but at least they ran. Heck, P10 is the first version of Poser where I actually had to upgrade the software OS to get it to run. Cost me $30 bucks and was something I needed and intended to do anyway.
Quote - > Quote - > Quote - > Quote - > Quote - While Poser may not have a Genesis level figure yet, it does have several features that Studio doesn't.
Fixed that for you. ;-)
~Shane
If I have have Studio first to use it, I don't consider it a "fix". First of all, Studio doesn't work for me... on my MAC!
Are we doing the DAZ vs Poser thing again?
C'mon, dead horse, dead horse.
(Besides I have a Mac. Works for me and I do development on it as well.)
I'm not talking about YOUR Mac, I'm talking about mine. Studio doesn't run on it. Hasn't since version two. Yes, I could get a more powerful computer, and one day I will. But Poser has run on every Mac I've ever had, even ones that were under spec. Admittedly, they were slow and took for ever to render, but at least they ran. Heck, P10 is the first version of Poser where I actually had to upgrade the software OS to get it to run. Cost me $30 bucks and was something I needed and intended to do anyway.
Well I've have macs a long time, and DS as well.... no problems... even when I tried my hand at making a "hackintosh" from PC parts. Really, disliking a program because you can't get it to run when a large number of people can, isn't a true issue.
The thing is, 3D is like playing a video game, you have to have a good enough computer for it, otherwise you're going to run into problems. You want good performance, you want it to do all the neat tricks, yes you have to invest in good hardware. You're not going to last all that long in a deathmatch if someone is rocking video cards in SLI mode while you're chugging along with an intel video chip trying to do the same thing.
Quote - > Quote - > Quote - Ohhhhh wizzy??? LOL
I think ya can lock it now ;)
Laurie
Yes, please. This definitely has run its course.
No one's arguing but you. Every time someone says something less than 100% positive about... "them".
Yep, but I think Basicwiz did say this on the previous page:
Quote - > Quote - Mmm i smell dead horse in here ..lets find a stick ...
You beat me to that comment.
I respectfully ask that no one get panties wadded over this. I can lock it and send it to Mt. Doom quicker than God makes poor folks, and will at the very first inflamatory post from any quarter.
So why even go down that path, totally ignoring what he said?
Keep to the subject without diving into the usual "opposing app doesn't have this", "opposing app is so bad", "I don't like opposing app", etc.
Anyway, my point, which was on topic by the way, is that regardless of whether or not we have a new model from the people who's name I can't seem to mention without the threat of the thread getting locked, there will still be plenty of people who use Poser for it's built in features that work on both Mac and Windows platforms.
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When I asked if DAZ3D was out to kill Poser, this is what I got:
David Sandberg, Nov 14 07:43 (MST):
Hi Gordon,
Thanks for the questions...
======================================
"That which is DAZ Studio only could also be made available in Poser. That which has been released for DAZ Studio only can be retrofit to Poser. Since I have a decade long runtime of Poser, it is impossible to move to DAZ Studio (682 GB, 2,378,000 files)"
♦ 682GB--Wow! That is a lot of Poser content you have. If you ever wanted to, I believe you can access your Poser library from within DAZ Studio. You would simply need to add it as a Runtime in DAZ Studio's Content Directory Manager. Here are the steps...
HOW TO MAP A FOLDER IN DAZ STUDIO'S CONTENT DIRECTORY MANAGER
======================================
"I like the Product Library feature which allows me to replace shot up files over a decade of crashes and glitches.Since the structure of my libaries and textures are built around other variables, the automatic download cannot be superimposed over the present structure wihout hunt and move."
♦ I'm not sure of the specifics of how you have organized your library, but you can choose where DAZ Install Manager installs products to...
By default DAZ Install Manager uses a distinct default install path (/Users/Public/Documents/My DAZ 3D Library), different from the usual "My Library" that you are used to. It does this so there is not any confusion for both it (DAZ Install Manager) or you about what it has installed and what it has not installed. It cannot manage content that you have installed manually.
Although it is not recommended to change the default install path, nonetheless you can set the install path to whatever you choose:
Now products will be installed to your newly chosen folder
======================================
The dearth of new products for Poser is suggestive of a program to ruin Poser for the Poserites, except that the blowback potential on DAZ3D may be either destructive or instructive. I prefer to keep buying Poser products from DAZ 3D so long as there are any I haven't bought already
♦ We leave it up to each individual artist to decide whether to release a product for Poser, DAZ Studio, or both. Many products that are developed mainlly for DAZ Studio can be opened in Poser using the DSON Importer product...
http://www.daz3d.com/dson-importer-for-poser
======================================
DAZ3D built the Poser market based on high quality figures. Given the expansion of the base of Poser oriented providers who may distend the market for CG products, leading to an uncertain future for any given sector.
Most of my evolving needs for Poser product still rely on Gen4 figures. I have been retrofitting the older figures as low poly substitutes for more distant shots.
♦ I'm glad you are able to find a way to deal with the situation.
======================================
I hope this answers your questions? If not, simply re-state your question and I'd be happy to continue assiting...
Thanks,
David
Gordon