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5,004 comments found!
Looking pretty cool ... Good work and although I normally see Skaven in fantasy rather than 40K he looks pretty cool ..
Thread: WIP - Eyebrow problems | Forum: Poser - OFFICIAL
I know you have to make the brow the same color as the skin which should be white and also have to line up the texture map eyebrow or it thows things off .. Good luck
Thread: NOVA is coming! WIP | Forum: Poser - OFFICIAL
To get the ears not to pop through you might try the no ear morph from Traveller ... Should do the trick but pretty cool ... Good luck
Thread: Need your Harshest Critiques | Forum: Poser - OFFICIAL
Okay .. Here are a few things. The wrist, the clippings and the logo and company logo already were mentioned. I wouldnt clip into the nuclear bomb because that eliminated the mushroom cload readiblity ... You have a vortex but she is not emerging from it but is more adrift in space above it. I would either angle her so she was coming from the vortex or angle vortx to match her or make her more adrift/less calm I am not sure what program you are using for the compositing but you might consider blurring or streaking the images into the path of the swirl ... You might also try to unify them by making them more monotone (Tint them to match the purplish colors) which would make it so that there is less bouncing of the eyes around the piece .. Good luck and hope these help some
Thread: I need help with spotlights. | Forum: Bryce
I can only guess but I would suggest making the spotlights infinite lights.. Also you might need to make them visible .... Pesonally I don't hae the patience for volumetric so surface will work .. Just try that to see if you can see them ...Good luck
Thread: Do you need Anime like Character? | Forum: Poser - OFFICIAL
Thread: repost from Eric Wenger/future of Bryce | Forum: Bryce
Thread: tree classic | Forum: Bryce
I know that one of the early Bryce programs had a bunch of trees from onyx to import but I dont know anything about the program .. Sorry
Thread: My "requisite" sea scene-Land HO!! | Forum: Bryce
Pretty cool but I think it may be a bit too high ...Not too much though. Very populated spot of ocean ... Heh Heh Heh ... Might also consider some light on the front (toward the viewer) of the Galleon since I think there would be a little reflected light on there at least ... I like the picture though. Nice work ...
Thread: Hey picnic!! ... Bryce hair part 4 (image) | Forum: Poser - OFFICIAL
Nope .. Just altered the material first time ... I figured it out last time when I did a transmap for women's hair three .. took a lot o f fiddling and fuddleing ...Good luck
Thread: Sleeping Giant repost | Forum: Bryce
I think I know what you were doing with the castle .. adding scale right? Just a thought. I think perhaps a boat would be thetter though ... keep the focus but give the scale .. You might also try to incorprate some of the grassy texture that the castle is on in the rest of the trrain and even the giant ... small terrains on the shoulders or something. Might add a tree or two to make it less barren .. Just a thought but good work ..
Thread: Hey picnic!! ... Bryce hair part 4 (image) | Forum: Poser - OFFICIAL
Okay .. Here is what I did .. I have it linked for those people that don't want to look at all the materials thingers The base texture, just a real rough render that got half chopped but it shows what you need Then I went ahead and took the hair and applied the steel cage material here Then I went and added Allie's texture and did the substituion above .. Could probably use a little more bump in there but that gets the basics .. just a real quick thing to show what I did ..The final materialfor the whole hair
Thread: Hey picnic!! ... Bryce hair part 4 (image) | Forum: Poser - OFFICIAL
Will do ... And yes ... added texture to the head for the fine hair's .. Kinda like the "is this cool?" texture below by tlaubach(sp?) and I will do the screen in just a sec ..
Thread: Hey picnic!! ... Bryce hair part 4 (image) | Forum: Poser - OFFICIAL
I did that but it still didn't wat to upload .. not sure why. Has never done it that way .. I know .. Not really sure why it isn't registering but there isn't really any trans in the center portion to my knowledge .. or very little. What I did s a couple of things. First off I did a texture on the base figure to form the strands going into the scalp look. The figure is made to have this hair style or a pulled back one so I have the map to work for both. Then all I did as tint the allie hair and loaded the obj. When it came into bryce it had no trans applied or anything so I took the hair, grouped it all to work with it and went into the materials. Selected the metal grid sphere form miscellaneous I think. It has a trans and double layer thing so it is easy to work with .. changed the specularity color to a more golden tint and then went to the textures. In the metal looking area I pulled in the Allie hair and loaded it into the alpha also. In the crossed layer I load the trans map. Made the bump on the hair part to something like 3-5 and then rendered .. didn't take more than a couple minutes to render on normal antialiasing ..Hope that helps some ..
Thread: Hey picnic!! ... Bryce hair part 4 (image) | Forum: Poser - OFFICIAL
Okay ... here is the picture again .. one of these days I will figure out how to load a picture from my drive .. The dern pic again
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Thread: Finished! Woo! | Forum: Poser - OFFICIAL