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142 comments found!
Hi wolfie,
glad you liked the fox!
Well, the shaders provided with LAMH allow to define a root color/texture, a tip color/texture, a specular color/texture. So this allows, for example, to perform a "fade color to color" operation as you wrote.
Also, since the shaders allow to plug a texture as well, you can virtually define roots, tips and specular colors so that they follow texture mapping: possibilities are really huge, especially with animal fur or hair with lot of color variations.
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Attached Link: Artic Fox: furred!
”Arctic fox: furred!
I cheated on this because I used a red fox model (arctic foxes look a little bit different, more compact and less skinny, slightly different head shape.
The process of creating fur was straightforward and, believe it or not, I didn’t need to comb hair at all.
The whole fur has been accomplished using the taper, spherize and length deformers, and the randomize roots and randomize length on full hair.
Used the scale tool a little bit just to balance some fur spots, and rendered in 22 minutes using the advanced shader provided with LAMH.
Added a subtle HDR toning to enhance contrast a bit.
Hope you like it…”
CLICK TO SEE THE FULL SIZE IMAGE
Here is the blog post: take a look at the difference between furred and not furred:
http://look-at-my-hair.blogspot.it/2012/05/arctic-fox-furred.html**
**
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
BTW, hang on because there is a new render i did today coming in few minutes...
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Well, DAZ forums right now are so ugly that really can't be used, in my opinion. I'm really surprised the released the forums in this status.
Anyway, I will certainly keep posting also here at Renderosity as well, so that the same content will be available as well.
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Will certainly open a thread also there, but you know what? I'm going to wait until the forum are fixed, because right now are barely usable and, if I may say it... ugly
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Yet another update, showing how density maps work.
As from the blog:
““Quick and dirty” example showing how you can assign a density map to a surface, and how that will affect hair population.
As explained in the movie, hair density will be calculated gathering grey scale values, where white pixels is full density, black pixels account for no hair, and grey values will be used to calculate interpolated densities.”***
Link to YT movie: http://youtu.be/K5TxOupsdFg
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blog: www.alessandromastronardi.com
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Thread: Midnight_stories( WIPs) | Forum: DAZ|Studio
Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Let’s continue showing new feature being added. It’s now time for the “deformers and selection controls”.
As from the blog:
“In this movie I’m giving a quick overview of the available deformers and how those can be combined to quickly shape hair. I’m also showing how to use selection controls to mask some areas so that deformers and styling will only apply to those.
Notice how some of the deformers can be applied to one or more axis simultaneously (see that small xyz mini widget along the deformer slider), and how you can combine deformers to produce different results.
As a side note, as explained earlier in this blog, preview hair may have some sharp corners but those will be “smoothed” during the render, producing nice spline curves.Please watch the movie HD and full screen to appreciate all the details.”
Here is the movie: http://youtu.be/HwK4PmdvIuU
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blog: www.alessandromastronardi.com
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Hi belovedalia, hope your hand is ok. Be careful when you cook! LOL
So let's start to show some juice. No renders this time, next posts and videos will show new features being added.
Here is the first, as from the blog:
**
New feature: the Scene Explorer
I worked very hard during last two weeks and so now it’s time to start showing some of the new features.
The first one is the Scene Explorer, which allows to easily add a figure or a prop available in the Studio scene directly to the Look at my Hair framework.
With figures, it’s even possible to choose specific nodes to load.**
**As usual, here is a brief movie to demonstrate the new feature:
**
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Quote - I will be waiting to buy this when it becomes available.
I have so many ideas that I want to try with this thing. But please take your time to make it right Alex, whcih I know you will. I will be waiting, my money too.
Thanks mattymanx. I'm working on it every day since months now, and I'll certainly release it only when I'm confident it's working ok and testers will also give the green light.
Rushing things has never been in my "policies"
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Quote - I hope this hair is dynamic ??? (need to be very dynamic to defeat poser)
else i use fibermesh from zbrush what works fine for me.
Hi, no there is no dynamic or physics engine in the first release.
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blog: www.alessandromastronardi.com
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Quote - So shouldn't say Alessandro then??
Whatever you like is fine. I just wanted to say that since, for not italian folks it's difficult to type Alessandro, you can just use Ale, or Alex. No problem whatsoever
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio
Quote - Thanks, brother wolff :D You'll see her soon! And thanks, UserAlia (do I know you?)
AM, sorry to highjack your thread hehe, so will quit. I as well am very exited to see what you're up to with the hair thing! :)
...wolfie
No problem wolfie. As a side note, if you like you can call me Alex, that's my real name.
visit my
blog: www.alessandromastronardi.com
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Rendo Store
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Thread: Look at my Hair plug-in: introducing my new toy | Forum: DAZ|Studio