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34 comments found!
First thank you all for the tips and sorry for my absense, got busy in RL :) Okay the object i want to have glowing is this magic thingy:
Which is a little problem with the duplicating trick because it will overlap and it nut as simple as a ball i would think.
If it is just not possible to do i might have to do it in postwork, but thought it might be possible somehow :)
Thread: Poser Staff Picks (02/08) | Forum: Poser - OFFICIAL
Thread: How to save a morph | Forum: Poser - OFFICIAL
Quote - I am attempting to find a post at Daz that explained this exactly. I've done it myself, but know I would fail miserably in trying to explain. In a nutshell, once you have the morph dialed, you add it to a Pose folder using the "+" (Add to Library). There is an option (Select subset) to click exactly what you want to be saved for the morph. I have saved full inj's (for a full character) and head inj's (for only the head) using this method and I've had no problem in applying them later.
You explained great and i tried it :) That worked well. The only prob is that the pose of the figure will be saved to in the same file. But with removing all rotation and tranfer datas in the file later it would work. Well at least there is a bit less work than before to save what i want :)) Thank you
Thread: How to save a morph | Forum: Poser - OFFICIAL
The tutorials might be nice, really, but i have no idea of wings or blender or other programms to make morphs with. I thought it might be able to do characters just with using the dials in Poser :)
Thread: How to save a morph | Forum: Poser - OFFICIAL
First a thank to everyone who replied. But... (sorry G) ... i took a look and i wonder why it is only one slider. I'd like to see what dialers of the figure has been changed and adjust them in case i want to change the figure a bit to something unique. Like changing only the Breast size a bit instead the complete character morph. I managed it to do that for the head by removing everything out of the Pose-file that was 'not' head and the x/y/z coordinates as well as the rotation data. But for the body i am still failing. As far i have it is does not change the pose back to default, the head is excluded, BUT not all parts do change as wanted. It is hard to do that all by hand (removing the parts that should not be changed and stuff) but i'd like that more than a 'one dial' solution. The only prob is that i do not know which parts of the body are really needed to make it work, because obviously i deleted something that should be there now G Is there an automated way to do that multi-dial morph thing for head/body seperately without spending a fortune (which for me is already a single dollar).
Thread: How to save a morph | Forum: Poser - OFFICIAL
Thread: Poserfigures long loading-time/without texture? | Forum: Vue
I did not try with another file, but in this one I used to different figuretypes. But other people used different types, too, and had no prob :) To load them separately is (imho) very complicated, because one pose is based on the other and in different poserfiles is means much more work than before, rendering in poser.
Thread: Poserfigures long loading-time/without texture? | Forum: Vue
Ok now I know why they had no texture (had to make an adjustment in poser G) but I have a new problem. I imported a scene I made in poser, but only "figure 1" had its pose and expression. "Figure 2" had the standart-start-position, no expression or morphs. Does anyone know what to do, that I can import a whole scene with all I made in poser before? Thanks :)
Thread: Poserfigures long loading-time/without texture? | Forum: Vue
Thread: What the heck is wrong with poser and background images? | Forum: Poser - OFFICIAL
It has worked perfectly for multi-versions and >apparently still does if you use Poser 4 render >engine. No it does not. If I use it it becomes pixelating. And if I do not fit the preview window the background image is so small that it will not work because I can't see the image behind the figure :) I never parented the square to the cam. I rotated the scare a bit, if it has to do, I build up the rest of the image before put the image in. That's a work of a minute, so it doesn't matter G
Thread: Problem with background images | Forum: Poser - OFFICIAL
@pakled: that won't work because the wanted image is double size of my monitor :-) but thanks. @bob: thanks very much, it worked perfectly :) The result will be shown in gallery as "june"-part of my calendar soon :)
Thread: What the heck is wrong with poser and background images? | Forum: Poser - OFFICIAL
So I can be glad that I have it already :) Thanks to all for your tips, I will try it next time I will use a background image :-)) Jessica
Thread: What the heck is wrong with poser and background images? | Forum: Poser - OFFICIAL
The pixelated effect is everytime. With firefly, poser4, 72.000 resolution oder 400.000 doesn't matter.
Thread: Is there a phyton script for ... | Forum: Poser - OFFICIAL
at first thanks for your answers and to mike for the script :)) Than to ernyoka, where is this "apply to all" feature? I think I am blind g For the effect I want to use it is very usefull to give all parts the same Material smile To use the MT5 files it is for me a little bit complicated. I have to do the texture, than the mat file, give it to the poser-runtime... a long way to change material (and I do not know how to do a mat file blush) if I can do it with one click and change maybe the few parts that have to look another way :) Especially if I want to try different looks and materials :-) Greetings Jessica
Thread: THANK YOU to seeker and BATLAB for ballet stuff! :) | Forum: Poser - OFFICIAL
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Thread: Glow in Poser | Forum: Poser - OFFICIAL