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142 comments found!
It wasn't meant to be a mean spirited post, but my honest review and opinion, and a way to suggest to possibly increase the quality of the product. Just that. But if you guys are happy with it and think it's a great asset please go ahead, don't mind my comment.It makes me sad Alex that you, a professional, would come in here and say such mean spirited things. This is a base that others can use to make their own magic with. WOW. I'm really disappointed in you and your mean spirited post!
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Thread: La femme Sneek Peak | Forum: La Femme 2
My personal opinion is that she looks really really bad. Wrong proportions, inaccurate anatomy, lack of details and silly expressions. It could have been done much better.
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Thread: SDK question: creating a hair group... | Forum: Poser - OFFICIAL
Sorry if I wasn't clear. Yes I need to perform the operations you mentioned using the python sdk commands, not the poser interface...
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Thread: Save multiple objects subset to prop | Forum: Poser Python Scripting
Quote - I think if you parent the group to one prop then saving the parent should save all the group.
you can write a script to parent them all, or the hierarchy editor
Unfortunately that doesn't work (already tried). Grouped or parented props aren't saved (if not selected manually one by one in the dialog).
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Thread: Calling menu action from python | Forum: Poser Python Scripting
Yes, the commands list is in:
Poser RuntimeuiPoser.xrc
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Thread: Calling menu action from python | Forum: Poser Python Scripting
Found it:
poser.ProcessCommand(commandNumber)
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Thread: Object/figure instances, possible? | Forum: Poser - OFFICIAL
Thanks for the answers, so the way it's to duplicate the object, there is no 'real' instancing support in Poser.
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Thread: Look at my Hair preset for SilverKey Giraffe | Forum: Freestuff
Quote - why put a link up when the site is undergoing maintenence? Ticked me off going to the link.
Which site/link?
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
A simple test render done with the human hair shader currently being developed, which will bring a more realistic look on human models. Studio version still, of course. Medium render settings.
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
Thanks folks, I'm happy to see that there is someone interested indeed.
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
Quote - not trying to be an ass here or demean your product
Saxon, of course you are not, and instead I do appreciate your opinion and comments. We think we will definitely be able to provide a realistic hair solution and will certainly post images and renders with the new human hair shader as they will be available.
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
Quote - Absolutely...I'd never pass up a useful tool. Some of those critter renders are fantastic!
Thank you very much! :)
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
Well, as I wrote earlier, starting from 1.1 for Studio we'll have an integrated "humar hair fiber" shader based on the Marschner model, which will bring more realistic results.
Quote -
We already have pretty good animal fur in Poser, so unless "Look at my hair" will one day be able to create truly convincing photorealistic human hair, nope, no interrest in yet another "plugin" at all.
Yes, we definitely could need a replacement for transmapped human hair, but only if that replacement is at least as realistic as "Joe Alters Shave and Haircut" for Maya is.
(See demo pic)
Anything inferior would be a waste of time and resources IMHO.
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
Hi Saxon3D, about the presets, please understand that those are donated and shared (renders as well) by LAMH's users.
Quote - Looks interesting on the surface, however if it doesn't do animation. proper dynamics.......if it sells for £50 dollars for what is essentially a free application ie Daz Studio, are Poser users (who already spend more on the initial purchase of the software) going to be expected to pay more/less/the same.
Odds are the next Poser Version is going to cost more in any event, and already has a hair room, allbeit with limitations, I'd like to see it improved at source without the need for a plug in.
Oh yes and if it is going to create massively bloated files like Dson does, then for me personally it's a no thankyou.
Finally the promo image http://www.furrythings.com/genesis-extra-long-hair-preset-available/ doesn't do anything to make me want to buy it even for Studio, it honestly looks like someone has slapped a badly skinned bear on her head, just my opinion....also just my take, using a bikini mapped skin texture doesn't enhance the image.....
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Thread: Inquiry for interest: Look at my Hair for Poser | Forum: Poser - OFFICIAL
Thanks for all the response so far guys.
I'll try to answer in a unique post to the comments received.
First of all let me state that current development status, leading towards version 1.1, has consistently improved the features available in the initial release.
Besides improving styling tools and ease of use, we have integrated a human hair shader based on the Marschner model (as you pointed out the current version is good for animal fur, but it lacks a shader accounting for multiple scattering, and so here it comes) and we are working on a physics engine that will provide a dynamic hair environment. Animation capabilities obviously as well.
This is all in the works and will see the light in next plugin updates for Studio (1.1 is not too far from being released BTW).
On Poser, we would like to provide a complete solution that works seemlessly (thus not DSON-based), that can bring the same features and capabilities mentioned above (and so, again, beyond 1.0 initial release).
We are not looking to create a duplicate of the Poser Hair Room but rather bring a new and alternative solution to it, with different tools and features.
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Thread: La femme Sneek Peak | Forum: La Femme 2