29 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
dburdick | 15 | 346 | ||
dburdick | 33 | 1454 | ||
dburdick | 7 | 133 | ||
dburdick | 4 | 476 | ||
dburdick | 2 | 58 | ||
dburdick | 12 | 433 | ||
dburdick | 36 | 972 | ||
dburdick | 5 | 111 | ||
dburdick | 11 | 187 | ||
dburdick | 6 | 276 | ||
dburdick | 23 | 168 | ||
dburdick | 6 | 62 | ||
dburdick | 11 | 86 | ||
dburdick | 3 | 37 | ||
dburdick | 6 | 45 |
590 comments found!
Attached Link: http://www.collaborativevisions.com/presentations/VUE5FEtutorial.pdf
Agiel, I was so inspired by your article that I compiled a tutorial on using the VUE5I function editor. I posted it in the Rendo Tutorial area (what a nightmare that was). I also have a PDF version if anyone's interested until it gets posted to the the tutorial area.Thanks again
Message edited on: 06/13/2005 22:59
Thread: Vue Ecosystem and Hair | Forum: Vue
It's absolutely possible to do hair and water on Poser characters. The key for both is building the base hair or water objects to be populated. Single hair strands or water drops are too uniform to be convincing. Try using serveral grass objects or a collection of water drops and drips
Thread: More progress on Procedural Skin Material | Forum: Vue
Wow! I never thought of exporting the material as a texture map. I'll have to give it a try and see what it looks like in Poser. If this works, I could see all kinds of neat possibilities such as adding ecosystem features/objects to the skin material (e.g hair, scars, etc). Thanks for the great idea.
Thread: Outer-spaced-rings... | Forum: Vue
Thread: More progress on Procedural Skin Material | Forum: Vue
Helgard, Sounds like you've got it dialed in. Where I'm going is to try and totally eiliminate the need for texture maps altogether for several reasons 1). Renders are about 10 times faster sans tex maps 2). There are no ugly seams 3). You can render very large art poster images (20,000 x 15,000 for example) with no loss of resolution and 4). It's fun to try and mimic realism using only mathematics
Thread: More progress on Procedural Skin Material | Forum: Vue
Helgard, This material does not produce eyebrows or utilize a Poser skin map texture. To show eyebrows, you would enable the eyebrow object for your Poser figure to become visible and use a transmap for the eyebrows. In many poser figures, the eyebrow object is disabled (e.g. made totally transparent) because the head texture has eyebrows mapped on it.
Thread: More progress on Procedural Skin Material | Forum: Vue
I'm not sure whether this is compatible with V5 esprit or not. I don't see why it wouldn't be. I'll check with the Vue folks to see if there are any differences in functional mats for Esprit Versus Infinite
Thread: A few songs I've made | Forum: Vue
Wow! They're wonderful. You should sell these songs and/or hook up with another band. The music business is tough though. I was in it for many years and have two sons who play in a Christian Rock group for a small label. Good luck!
Thread: More progress on Procedural Skin Material | Forum: Vue
Thread: How do you apply a material to 1 surface only? | Forum: Vue
Or you could map the cube with your wood grain texture and then make a another single thin cube your cone texture and place the thin cube on the front of the wood grain texture. You could try it with a function-driven distribution map but you would have to do a lot of tweaking
Thread: Function Tutorial | Forum: Vue
This is an excellent request. Unfortunately, there are no general tutorials out there that I know of. The best starting point is the user manual, follwed by the specific examples here at R'osity, followed by looking at the function maps of the functions found in various materials. Add about 40 hours or so of trial and error and soon you'll be making all sorts of cool things. I think VUE should create a function primer or getting starter with functions tutorial to help speed up the learning curve.
Thread: Function Output Observer 2 | Forum: Vue
If you're talking about using it for editing functions, it's not necessary. I just click on the small render window under the material preview to see my results or look at the preview icons in the function editor to get an idea of the output.
Thread: Ecosystem precision from images (tutorial) | Forum: Vue
Thread: Newbie 101 - Render settings for 5 infinite and Esprit | Forum: Vue
Thread: Infinite Terrain Altitudes? | Forum: Vue
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Article about Vue Materials on front page | Forum: Vue